Commit 6f72a631 authored by Christian König's avatar Christian König

drm/radeon: remove r600_blit_suspend

Just reinitialize the shader content on resume instead.
Signed-off-by: default avatarChristian König <deathsimple@vodafone.de>
Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 2898c348
......@@ -3139,7 +3139,6 @@ int evergreen_suspend(struct radeon_device *rdev)
struct radeon_ring *ring = &rdev->ring[RADEON_RING_TYPE_GFX_INDEX];
r600_audio_fini(rdev);
r600_blit_suspend(rdev);
r700_cp_stop(rdev);
ring->ready = false;
evergreen_irq_suspend(rdev);
......
......@@ -634,10 +634,6 @@ int evergreen_blit_init(struct radeon_device *rdev)
rdev->r600_blit.max_dim = 16384;
/* pin copy shader into vram if already initialized */
if (rdev->r600_blit.shader_obj)
goto done;
rdev->r600_blit.state_offset = 0;
if (rdev->family < CHIP_CAYMAN)
......@@ -668,11 +664,26 @@ int evergreen_blit_init(struct radeon_device *rdev)
obj_size += cayman_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
NULL, &rdev->r600_blit.shader_obj);
if (r) {
DRM_ERROR("evergreen failed to allocate shader\n");
return r;
/* pin copy shader into vram if not already initialized */
if (!rdev->r600_blit.shader_obj) {
r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true,
RADEON_GEM_DOMAIN_VRAM,
NULL, &rdev->r600_blit.shader_obj);
if (r) {
DRM_ERROR("evergreen failed to allocate shader\n");
return r;
}
r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
if (unlikely(r != 0))
return r;
r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
&rdev->r600_blit.shader_gpu_addr);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
if (r) {
dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
return r;
}
}
DRM_DEBUG("evergreen blit allocated bo %08x vs %08x ps %08x\n",
......@@ -714,17 +725,6 @@ int evergreen_blit_init(struct radeon_device *rdev)
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
done:
r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
if (unlikely(r != 0))
return r;
r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
&rdev->r600_blit.shader_gpu_addr);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
if (r) {
dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
return r;
}
radeon_ttm_set_active_vram_size(rdev, rdev->mc.real_vram_size);
return 0;
}
......@@ -1316,7 +1316,6 @@ int cayman_suspend(struct radeon_device *rdev)
{
r600_audio_fini(rdev);
radeon_vm_manager_suspend(rdev);
r600_blit_suspend(rdev);
cayman_cp_enable(rdev, false);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
evergreen_irq_suspend(rdev);
......
......@@ -2307,20 +2307,6 @@ int r600_copy_blit(struct radeon_device *rdev,
return 0;
}
void r600_blit_suspend(struct radeon_device *rdev)
{
int r;
/* unpin shaders bo */
if (rdev->r600_blit.shader_obj) {
r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
if (!r) {
radeon_bo_unpin(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
}
}
}
int r600_set_surface_reg(struct radeon_device *rdev, int reg,
uint32_t tiling_flags, uint32_t pitch,
uint32_t offset, uint32_t obj_size)
......@@ -2461,7 +2447,6 @@ int r600_resume(struct radeon_device *rdev)
int r600_suspend(struct radeon_device *rdev)
{
r600_audio_fini(rdev);
r600_blit_suspend(rdev);
r600_cp_stop(rdev);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
r600_irq_suspend(rdev);
......
......@@ -524,10 +524,6 @@ int r600_blit_init(struct radeon_device *rdev)
rdev->r600_blit.max_dim = 8192;
/* pin copy shader into vram if already initialized */
if (rdev->r600_blit.shader_obj)
goto done;
rdev->r600_blit.state_offset = 0;
if (rdev->family >= CHIP_RV770)
......@@ -552,11 +548,26 @@ int r600_blit_init(struct radeon_device *rdev)
obj_size += r6xx_ps_size * 4;
obj_size = ALIGN(obj_size, 256);
r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true, RADEON_GEM_DOMAIN_VRAM,
NULL, &rdev->r600_blit.shader_obj);
if (r) {
DRM_ERROR("r600 failed to allocate shader\n");
return r;
/* pin copy shader into vram if not already initialized */
if (rdev->r600_blit.shader_obj == NULL) {
r = radeon_bo_create(rdev, obj_size, PAGE_SIZE, true,
RADEON_GEM_DOMAIN_VRAM,
NULL, &rdev->r600_blit.shader_obj);
if (r) {
DRM_ERROR("r600 failed to allocate shader\n");
return r;
}
r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
if (unlikely(r != 0))
return r;
r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
&rdev->r600_blit.shader_gpu_addr);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
if (r) {
dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
return r;
}
}
DRM_DEBUG("r6xx blit allocated bo %08x vs %08x ps %08x\n",
......@@ -587,17 +598,6 @@ int r600_blit_init(struct radeon_device *rdev)
radeon_bo_kunmap(rdev->r600_blit.shader_obj);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
done:
r = radeon_bo_reserve(rdev->r600_blit.shader_obj, false);
if (unlikely(r != 0))
return r;
r = radeon_bo_pin(rdev->r600_blit.shader_obj, RADEON_GEM_DOMAIN_VRAM,
&rdev->r600_blit.shader_gpu_addr);
radeon_bo_unreserve(rdev->r600_blit.shader_obj);
if (r) {
dev_err(rdev->dev, "(%d) pin blit object failed\n", r);
return r;
}
radeon_ttm_set_active_vram_size(rdev, rdev->mc.real_vram_size);
return 0;
}
......
......@@ -735,8 +735,6 @@ struct r600_blit {
u32 state_len;
};
void r600_blit_suspend(struct radeon_device *rdev);
/*
* SI RLC stuff
*/
......
......@@ -996,7 +996,6 @@ int rv770_resume(struct radeon_device *rdev)
int rv770_suspend(struct radeon_device *rdev)
{
r600_audio_fini(rdev);
r600_blit_suspend(rdev);
r700_cp_stop(rdev);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
r600_irq_suspend(rdev);
......
......@@ -3810,9 +3810,6 @@ int si_resume(struct radeon_device *rdev)
int si_suspend(struct radeon_device *rdev)
{
radeon_vm_manager_suspend(rdev);
#if 0
r600_blit_suspend(rdev);
#endif
si_cp_enable(rdev, false);
rdev->ring[RADEON_RING_TYPE_GFX_INDEX].ready = false;
rdev->ring[CAYMAN_RING_TYPE_CP1_INDEX].ready = false;
......
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