Commit 6fd06660 authored by Daniel Borkmann's avatar Daniel Borkmann

Merge branch 'bpf-arm-jit-improvements'

Russell King says:

====================
This series improves the ARM BPF JIT compiler by:

- enumerating the stack layout rather than using constants that happen
  to be multiples of four
- rejig the BPF "register" accesses to use negative numbers instead of
  positive, which could be confused with register numbers in the bpf2a32
  array.
- since we maintain the ARM FP register as a pointer to the top of our
  scratch space (or, with frame pointers enabled, a valid ARM frame
  pointer register), we can access our scratch space using FP, which is
  constant across all BPF programs, including tail-called programs.
- use immediate forms of ARM instructions where possible, rather than
  first loading the immediate into an ARM register.
- use load-with-shift instruction rather than seperate shift instruction
  followed by load
- avoid reloading index and array in the tail-call code
- use double-word load/store instructions where available

Version 2:

- Fix ARMv5 test pointed out by Olof
- Fix build error found by 0-day (adding an additional patch)
====================
Signed-off-by: default avatarDaniel Borkmann <daniel@iogearbox.net>
parents b103cbe0 8c9602d3
This diff is collapsed.
......@@ -77,11 +77,14 @@
#define ARM_INST_EOR_R 0x00200000
#define ARM_INST_EOR_I 0x02200000
#define ARM_INST_LDRB_I 0x05d00000
#define ARM_INST_LDST__U 0x00800000
#define ARM_INST_LDST__IMM12 0x00000fff
#define ARM_INST_LDRB_I 0x05500000
#define ARM_INST_LDRB_R 0x07d00000
#define ARM_INST_LDRH_I 0x01d000b0
#define ARM_INST_LDRD_I 0x014000d0
#define ARM_INST_LDRH_I 0x015000b0
#define ARM_INST_LDRH_R 0x019000b0
#define ARM_INST_LDR_I 0x05900000
#define ARM_INST_LDR_I 0x05100000
#define ARM_INST_LDR_R 0x07900000
#define ARM_INST_LDM 0x08900000
......@@ -124,9 +127,10 @@
#define ARM_INST_SBC_R 0x00c00000
#define ARM_INST_SBCS_R 0x00d00000
#define ARM_INST_STR_I 0x05800000
#define ARM_INST_STRB_I 0x05c00000
#define ARM_INST_STRH_I 0x01c000b0
#define ARM_INST_STR_I 0x05000000
#define ARM_INST_STRB_I 0x05400000
#define ARM_INST_STRD_I 0x014000f0
#define ARM_INST_STRH_I 0x014000b0
#define ARM_INST_TST_R 0x01100000
#define ARM_INST_TST_I 0x03100000
......@@ -183,17 +187,18 @@
#define ARM_EOR_R(rd, rn, rm) _AL3_R(ARM_INST_EOR, rd, rn, rm)
#define ARM_EOR_I(rd, rn, imm) _AL3_I(ARM_INST_EOR, rd, rn, imm)
#define ARM_LDR_I(rt, rn, off) (ARM_INST_LDR_I | (rt) << 12 | (rn) << 16 \
| ((off) & 0xfff))
#define ARM_LDR_R(rt, rn, rm) (ARM_INST_LDR_R | (rt) << 12 | (rn) << 16 \
#define ARM_LDR_R(rt, rn, rm) (ARM_INST_LDR_R | ARM_INST_LDST__U \
| (rt) << 12 | (rn) << 16 \
| (rm))
#define ARM_LDRB_I(rt, rn, off) (ARM_INST_LDRB_I | (rt) << 12 | (rn) << 16 \
| (off))
#define ARM_LDRB_R(rt, rn, rm) (ARM_INST_LDRB_R | (rt) << 12 | (rn) << 16 \
#define ARM_LDR_R_SI(rt, rn, rm, type, imm) \
(ARM_INST_LDR_R | ARM_INST_LDST__U \
| (rt) << 12 | (rn) << 16 \
| (imm) << 7 | (type) << 5 | (rm))
#define ARM_LDRB_R(rt, rn, rm) (ARM_INST_LDRB_R | ARM_INST_LDST__U \
| (rt) << 12 | (rn) << 16 \
| (rm))
#define ARM_LDRH_I(rt, rn, off) (ARM_INST_LDRH_I | (rt) << 12 | (rn) << 16 \
| (((off) & 0xf0) << 4) | ((off) & 0xf))
#define ARM_LDRH_R(rt, rn, rm) (ARM_INST_LDRH_R | (rt) << 12 | (rn) << 16 \
#define ARM_LDRH_R(rt, rn, rm) (ARM_INST_LDRH_R | ARM_INST_LDST__U \
| (rt) << 12 | (rn) << 16 \
| (rm))
#define ARM_LDM(rn, regs) (ARM_INST_LDM | (rn) << 16 | (regs))
......@@ -254,13 +259,6 @@
#define ARM_SUBS_I(rd, rn, imm) _AL3_I(ARM_INST_SUBS, rd, rn, imm)
#define ARM_SBC_I(rd, rn, imm) _AL3_I(ARM_INST_SBC, rd, rn, imm)
#define ARM_STR_I(rt, rn, off) (ARM_INST_STR_I | (rt) << 12 | (rn) << 16 \
| ((off) & 0xfff))
#define ARM_STRH_I(rt, rn, off) (ARM_INST_STRH_I | (rt) << 12 | (rn) << 16 \
| (((off) & 0xf0) << 4) | ((off) & 0xf))
#define ARM_STRB_I(rt, rn, off) (ARM_INST_STRB_I | (rt) << 12 | (rn) << 16 \
| (((off) & 0xf0) << 4) | ((off) & 0xf))
#define ARM_TST_R(rn, rm) _AL3_R(ARM_INST_TST, 0, rn, rm)
#define ARM_TST_I(rn, imm) _AL3_I(ARM_INST_TST, 0, rn, imm)
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment