NFSD: Restore NFSv4 decoding's SAVEMEM functionality
While converting the NFSv4 decoder to use xdr_stream-based XDR
processing, I removed the old SAVEMEM() macro. This macro wrapped
a bit of logic that avoided a memory allocation by recognizing when
the decoded item resides in a linear section of the Receive buffer.
In that case, it returned a pointer into that buffer instead of
allocating a bounce buffer.
The bounce buffer is necessary only when xdr_inline_decode() has
placed the decoded item in the xdr_stream's scratch buffer, which
disappears the next time xdr_inline_decode() is called with that
xdr_stream. That happens only if the data item crosses a page
boundary in the receive buffer, an exceedingly rare occurrence.
Allocating a bounce buffer every time results in a minor performance
regression that was introduced by the recent NFSv4 decoder overhaul.
Let's restore the previous behavior. On average, it saves about 1.5
kmalloc() calls per COMPOUND.
Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
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