sched/headers: Introduce kernel/sched/build_utility.c and build multiple .c files there
Collect all utility functionality source code files into a single kernel/sched/build_utility.c file, via #include-ing the .c files: kernel/sched/clock.c kernel/sched/completion.c kernel/sched/loadavg.c kernel/sched/swait.c kernel/sched/wait_bit.c kernel/sched/wait.c CONFIG_CPU_FREQ: kernel/sched/cpufreq.c CONFIG_CPU_FREQ_GOV_SCHEDUTIL: kernel/sched/cpufreq_schedutil.c CONFIG_CGROUP_CPUACCT: kernel/sched/cpuacct.c CONFIG_SCHED_DEBUG: kernel/sched/debug.c CONFIG_SCHEDSTATS: kernel/sched/stats.c CONFIG_SMP: kernel/sched/cpupri.c kernel/sched/stop_task.c kernel/sched/topology.c CONFIG_SCHED_CORE: kernel/sched/core_sched.c CONFIG_PSI: kernel/sched/psi.c CONFIG_MEMBARRIER: kernel/sched/membarrier.c CONFIG_CPU_ISOLATION: kernel/sched/isolation.c CONFIG_SCHED_AUTOGROUP: kernel/sched/autogroup.c The goal is to amortize the 60+ KLOC header bloat from over a dozen build units into a single build unit. The build time of build_utility.c also roughly matches the build time of core.c and fair.c - allowing better load-balancing of scheduler-only rebuilds. Signed-off-by: Ingo Molnar <mingo@kernel.org> Reviewed-by: Peter Zijlstra <peterz@infradead.org>
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kernel/sched/build_utility.c
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