Commit 81dc2ddc authored by Chris Wilson's avatar Chris Wilson

drm/i915/gt: Rearrange snb workarounds

Some rcs0 workarounds were being incorrectly applied to the GT, and so
we failed to restore the expected register settings after a reset.
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: default avatarMika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210104114914.30165-1-chris@chris-wilson.co.uk
parent bb80d878
......@@ -824,40 +824,6 @@ ilk_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
static void
snb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
{
/* WaDisableHiZPlanesWhenMSAAEnabled:snb */
wa_masked_en(wal,
_3D_CHICKEN,
_3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB);
/* WaDisable_RenderCache_OperationalFlush:snb */
wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE);
/*
* BSpec recommends 8x4 when MSAA is used,
* however in practice 16x4 seems fastest.
*
* Note that PS/WM thread counts depend on the WIZ hashing
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
*/
wa_add(wal,
GEN6_GT_MODE, 0,
_MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
GEN6_WIZ_HASHING_16x4);
wa_masked_dis(wal, CACHE_MODE_0, CM0_STC_EVICT_DISABLE_LRA_SNB);
wa_masked_en(wal,
_3D_CHICKEN3,
/* WaStripsFansDisableFastClipPerformanceFix:snb */
_3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL |
/*
* Bspec says:
* "This bit must be set if 3DSTATE_CLIP clip mode is set
* to normal and 3DSTATE_SF number of SF output attributes
* is more than 16."
*/
_3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH);
}
static void
......@@ -2010,6 +1976,39 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
GFX_MODE,
GFX_TLB_INVALIDATE_EXPLICIT);
/* WaDisableHiZPlanesWhenMSAAEnabled:snb */
wa_masked_en(wal,
_3D_CHICKEN,
_3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB);
wa_masked_en(wal,
_3D_CHICKEN3,
/* WaStripsFansDisableFastClipPerformanceFix:snb */
_3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL |
/*
* Bspec says:
* "This bit must be set if 3DSTATE_CLIP clip mode is set
* to normal and 3DSTATE_SF number of SF output attributes
* is more than 16."
*/
_3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH);
/*
* BSpec recommends 8x4 when MSAA is used,
* however in practice 16x4 seems fastest.
*
* Note that PS/WM thread counts depend on the WIZ hashing
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
*/
wa_add(wal,
GEN6_GT_MODE, 0,
_MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
GEN6_WIZ_HASHING_16x4);
/* WaDisable_RenderCache_OperationalFlush:snb */
wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE);
/*
* From the Sandybridge PRM, volume 1 part 3, page 24:
* "If this bit is set, STCunit will have LRA as replacement
......
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