Commit 81e2b2de authored by Dmytro Laktyushkin's avatar Dmytro Laktyushkin Committed by Alex Deucher

drm/amd/display: add explanation for surface_update_type

Signed-off-by: default avatarDmytro Laktyushkin <Dmytro.Laktyushkin@amd.com>
Reviewed-by: default avatarTony Cheng <Tony.Cheng@amd.com>
Acked-by: default avatarHarry Wentland <Harry.Wentland@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent b71a0618
...@@ -434,9 +434,35 @@ bool dc_post_update_surfaces_to_stream( ...@@ -434,9 +434,35 @@ bool dc_post_update_surfaces_to_stream(
void dc_update_surfaces_for_stream(struct dc *dc, struct dc_surface_update *updates, void dc_update_surfaces_for_stream(struct dc *dc, struct dc_surface_update *updates,
int surface_count, const struct dc_stream *stream); int surface_count, const struct dc_stream *stream);
/* Surface update type is used by dc_update_surfaces_and_stream
* The update type is determined at the very beginning of the function based
* on parameters passed in and decides how much programming (or updating) is
* going to be done during the call.
*
* UPDATE_TYPE_FAST is used for really fast updates that do not require much
* logical calculations or hardware register programming. This update MUST be
* ISR safe on windows. Currently fast update will only be used to flip surface
* address.
*
* UPDATE_TYPE_MED is used for slower updates which require significant hw
* re-programming however do not affect bandwidth consumption or clock
* requirements. At present, this is the level at which front end updates
* that do not require us to run bw_calcs happen. These are in/out transfer func
* updates, viewport offset changes, recout size changes and pixel depth changes.
* This update can be done at ISR, but we want to minimize how often this happens.
*
* UPDATE_TYPE_FULL is slow. Really slow. This requires us to recalculate our
* bandwidth and clocks, possibly rearrange some pipes and reprogram anything front
* end related. Any time viewport dimensions, recout dimensions, scaling ratios or
* gamma need to be adjusted or pipe needs to be turned on (or disconnected) we do
* a full update. This cannot be done at ISR level and should be a rare event.
* Unless someone is stress testing mpo enter/exit, playing with colour or adjusting
* underscan we don't expect to see this call at all.
*/
enum surface_update_type { enum surface_update_type {
UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */ UPDATE_TYPE_FAST, /* super fast, safe to execute in isr */
UPDATE_TYPE_MED, /* a lot of programming needed. may need to alloc */ UPDATE_TYPE_MED, /* ISR safe, most of programming needed, no bw/clk change*/
UPDATE_TYPE_FULL, /* may need to shuffle resources */ UPDATE_TYPE_FULL, /* may need to shuffle resources */
}; };
......
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