Commit 81f99dcc authored by Tatyana Nikolova's avatar Tatyana Nikolova Committed by Roland Dreier

RDMA/nes: Fix for sending MPA reject frame

Set a reject flag, when sending MPA reject message to inform the peer
that the application has rejected the connection.
Signed-off-by: default avatarTatyana Nikolova <Tatyana.E.Nikolova@intel.com>
Signed-off-by: default avatarFaisal Latif <Faisal.Latif@intel.com>
Signed-off-by: default avatarRoland Dreier <roland@purestorage.com>
parent dcd6c922
......@@ -233,6 +233,7 @@ static int send_mpa_reject(struct nes_cm_node *cm_node)
u8 *start_ptr = &start_addr;
u8 **start_buff = &start_ptr;
u16 buff_len = 0;
struct ietf_mpa_v1 *mpa_frame;
skb = dev_alloc_skb(MAX_CM_BUFFER);
if (!skb) {
......@@ -242,6 +243,8 @@ static int send_mpa_reject(struct nes_cm_node *cm_node)
/* send an MPA reject frame */
cm_build_mpa_frame(cm_node, start_buff, &buff_len, NULL, MPA_KEY_REPLY);
mpa_frame = (struct ietf_mpa_v1 *)*start_buff;
mpa_frame->flags |= IETF_MPA_FLAGS_REJECT;
form_cm_frame(skb, cm_node, NULL, 0, *start_buff, buff_len, SET_ACK | SET_FIN);
cm_node->state = NES_CM_STATE_FIN_WAIT1;
......
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