Commit 82f91468 authored by Bhawanpreet Lakha's avatar Bhawanpreet Lakha Committed by Alex Deucher

drm/amd/display: Add pp_smu functions for Renoir

This defines the interface for communicating requirements
between DC and powerplay.
Acked-by: default avatarHarry Wentland <harry.wentland@amd.com>
Signed-off-by: default avatarBhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent ab618312
......@@ -44,6 +44,9 @@ enum pp_smu_ver {
#ifndef CONFIG_TRIM_DRM_AMD_DC_DCN2_0
PP_SMU_VER_NV,
#endif
#if defined(CONFIG_DRM_AMD_DC_DCN2_1)
PP_SMU_VER_RN,
#endif
PP_SMU_VER_MAX
};
......@@ -246,6 +249,47 @@ struct pp_smu_funcs_nv {
};
#endif
#if defined(CONFIG_DRM_AMD_DC_DCN2_1)
#define PP_SMU_NUM_SOCCLK_DPM_LEVELS 8
#define PP_SMU_NUM_DCFCLK_DPM_LEVELS 4
#define PP_SMU_NUM_FCLK_DPM_LEVELS 4
#define PP_SMU_NUM_MEMCLK_DPM_LEVELS 4
struct dpm_clock {
uint32_t Freq; // In MHz
uint32_t Vol; // Millivolts with 2 fractional bits
};
/* this is a copy of the structure defined in smuxx_driver_if.h*/
struct dpm_clocks {
struct dpm_clock DcfClocks[PP_SMU_NUM_DCFCLK_DPM_LEVELS];
struct dpm_clock SocClocks[PP_SMU_NUM_SOCCLK_DPM_LEVELS];
struct dpm_clock FClocks[PP_SMU_NUM_FCLK_DPM_LEVELS];
struct dpm_clock MemClocks[PP_SMU_NUM_MEMCLK_DPM_LEVELS];
};
struct pp_smu_funcs_rn {
struct pp_smu pp_smu;
/*
* reader and writer WM's are sent together as part of one table
*
* PPSMC_MSG_SetDriverDramAddrHigh
* PPSMC_MSG_SetDriverDramAddrLow
* PPSMC_MSG_TransferTableDram2Smu
*
*/
enum pp_smu_status (*set_wm_ranges)(struct pp_smu *pp,
struct pp_smu_wm_range_sets *ranges);
enum pp_smu_status (*get_dpm_clock_table) (struct pp_smu *pp,
struct dpm_clocks *clock_table);
};
#endif
struct pp_smu_funcs {
struct pp_smu ctx;
union {
......@@ -253,6 +297,9 @@ struct pp_smu_funcs {
#ifndef CONFIG_TRIM_DRM_AMD_DC_DCN2_0
struct pp_smu_funcs_nv nv_funcs;
#endif
#if defined(CONFIG_DRM_AMD_DC_DCN2_1)
struct pp_smu_funcs_rn rn_funcs;
#endif
};
};
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment