Commit 850a4520 authored by Chris Metcalf's avatar Chris Metcalf

tile: change <asm/system.h> to <asm/switch_to.h> in comments

Also fix mentions of it in #error statements.
Signed-off-by: default avatarChris Metcalf <cmetcalf@tilera.com>
parent 7b770a6a
...@@ -20,7 +20,7 @@ ...@@ -20,7 +20,7 @@
#include <asm/switch_to.h> #include <asm/switch_to.h>
/* /*
* See <asm/system.h>; called with prev and next task_struct pointers. * See <asm/switch_to.h>; called with prev and next task_struct pointers.
* "prev" is returned in r0 for _switch_to and also for ret_from_fork. * "prev" is returned in r0 for _switch_to and also for ret_from_fork.
* *
* We want to save pc/sp in "prev", and get the new pc/sp from "next". * We want to save pc/sp in "prev", and get the new pc/sp from "next".
...@@ -39,7 +39,7 @@ ...@@ -39,7 +39,7 @@
*/ */
#if CALLEE_SAVED_REGS_COUNT != 24 #if CALLEE_SAVED_REGS_COUNT != 24
# error Mismatch between <asm/system.h> and kernel/entry.S # error Mismatch between <asm/switch_to.h> and kernel/entry.S
#endif #endif
#define FRAME_SIZE ((2 + CALLEE_SAVED_REGS_COUNT) * 4) #define FRAME_SIZE ((2 + CALLEE_SAVED_REGS_COUNT) * 4)
......
...@@ -20,7 +20,7 @@ ...@@ -20,7 +20,7 @@
#include <asm/switch_to.h> #include <asm/switch_to.h>
/* /*
* See <asm/system.h>; called with prev and next task_struct pointers. * See <asm/switch_to.h>; called with prev and next task_struct pointers.
* "prev" is returned in r0 for _switch_to and also for ret_from_fork. * "prev" is returned in r0 for _switch_to and also for ret_from_fork.
* *
* We want to save pc/sp in "prev", and get the new pc/sp from "next". * We want to save pc/sp in "prev", and get the new pc/sp from "next".
...@@ -39,7 +39,7 @@ ...@@ -39,7 +39,7 @@
*/ */
#if CALLEE_SAVED_REGS_COUNT != 24 #if CALLEE_SAVED_REGS_COUNT != 24
# error Mismatch between <asm/system.h> and kernel/entry.S # error Mismatch between <asm/switch_to.h> and kernel/entry.S
#endif #endif
#define FRAME_SIZE ((2 + CALLEE_SAVED_REGS_COUNT) * 8) #define FRAME_SIZE ((2 + CALLEE_SAVED_REGS_COUNT) * 8)
......
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