drm/msm: drop interrupt-names
Each GPU core only uses one interrupt so we don't to look up an interrupt by name and thereby we don't need interrupt-names. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by: Rob Herring <robh@kernel.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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