Commit 8ead9678 authored by Rob Clark's avatar Rob Clark

drm/msm/gpu: Move BO allocation out of hw_init

These allocations are only done the first (successful) time through
hw_init() so they won't actually happen in the job_run() path.  But
lockdep doesn't know this.  So dis-entangle them from the hw_init()
path.
Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/527852/
Link: https://lore.kernel.org/r/20230320144356.803762-14-robdclark@gmail.com
parent 624831b3
......@@ -567,7 +567,7 @@ static void a5xx_ucode_check_version(struct a5xx_gpu *a5xx_gpu,
msm_gem_put_vaddr(obj);
}
static int a5xx_ucode_init(struct msm_gpu *gpu)
static int a5xx_ucode_load(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
......@@ -605,9 +605,24 @@ static int a5xx_ucode_init(struct msm_gpu *gpu)
a5xx_ucode_check_version(a5xx_gpu, a5xx_gpu->pfp_bo);
}
gpu_write64(gpu, REG_A5XX_CP_ME_INSTR_BASE_LO, a5xx_gpu->pm4_iova);
if (a5xx_gpu->has_whereami) {
if (!a5xx_gpu->shadow_bo) {
a5xx_gpu->shadow = msm_gem_kernel_new(gpu->dev,
sizeof(u32) * gpu->nr_rings,
MSM_BO_WC | MSM_BO_MAP_PRIV,
gpu->aspace, &a5xx_gpu->shadow_bo,
&a5xx_gpu->shadow_iova);
gpu_write64(gpu, REG_A5XX_CP_PFP_INSTR_BASE_LO, a5xx_gpu->pfp_iova);
if (IS_ERR(a5xx_gpu->shadow))
return PTR_ERR(a5xx_gpu->shadow);
msm_gem_object_set_name(a5xx_gpu->shadow_bo, "shadow");
}
} else if (gpu->nr_rings > 1) {
/* Disable preemption if WHERE_AM_I isn't available */
a5xx_preempt_fini(gpu);
gpu->nr_rings = 1;
}
return 0;
}
......@@ -900,9 +915,8 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
if (adreno_is_a530(adreno_gpu) || adreno_is_a540(adreno_gpu))
a5xx_gpmu_ucode_init(gpu);
ret = a5xx_ucode_init(gpu);
if (ret)
return ret;
gpu_write64(gpu, REG_A5XX_CP_ME_INSTR_BASE_LO, a5xx_gpu->pm4_iova);
gpu_write64(gpu, REG_A5XX_CP_PFP_INSTR_BASE_LO, a5xx_gpu->pfp_iova);
/* Set the ringbuffer address */
gpu_write64(gpu, REG_A5XX_CP_RB_BASE, gpu->rb[0]->iova);
......@@ -916,27 +930,10 @@ static int a5xx_hw_init(struct msm_gpu *gpu)
gpu_write(gpu, REG_A5XX_CP_RB_CNTL,
MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE);
/* Create a privileged buffer for the RPTR shadow */
if (a5xx_gpu->has_whereami) {
if (!a5xx_gpu->shadow_bo) {
a5xx_gpu->shadow = msm_gem_kernel_new(gpu->dev,
sizeof(u32) * gpu->nr_rings,
MSM_BO_WC | MSM_BO_MAP_PRIV,
gpu->aspace, &a5xx_gpu->shadow_bo,
&a5xx_gpu->shadow_iova);
if (IS_ERR(a5xx_gpu->shadow))
return PTR_ERR(a5xx_gpu->shadow);
msm_gem_object_set_name(a5xx_gpu->shadow_bo, "shadow");
}
/* Configure the RPTR shadow if needed: */
if (a5xx_gpu->shadow_bo) {
gpu_write64(gpu, REG_A5XX_CP_RB_RPTR_ADDR,
shadowptr(a5xx_gpu, gpu->rb[0]));
} else if (gpu->nr_rings > 1) {
/* Disable preemption if WHERE_AM_I isn't available */
a5xx_preempt_fini(gpu);
gpu->nr_rings = 1;
}
a5xx_preempt_hw_init(gpu);
......@@ -1682,6 +1679,7 @@ static const struct adreno_gpu_funcs funcs = {
.get_param = adreno_get_param,
.set_param = adreno_set_param,
.hw_init = a5xx_hw_init,
.ucode_load = a5xx_ucode_load,
.pm_suspend = a5xx_pm_suspend,
.pm_resume = a5xx_pm_resume,
.recover = a5xx_recover,
......
......@@ -917,7 +917,7 @@ static bool a6xx_ucode_check_version(struct a6xx_gpu *a6xx_gpu,
return ret;
}
static int a6xx_ucode_init(struct msm_gpu *gpu)
static int a6xx_ucode_load(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu);
......@@ -946,7 +946,23 @@ static int a6xx_ucode_init(struct msm_gpu *gpu)
}
}
gpu_write64(gpu, REG_A6XX_CP_SQE_INSTR_BASE, a6xx_gpu->sqe_iova);
/*
* Expanded APRIV and targets that support WHERE_AM_I both need a
* privileged buffer to store the RPTR shadow
*/
if ((adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami) &&
!a6xx_gpu->shadow_bo) {
a6xx_gpu->shadow = msm_gem_kernel_new(gpu->dev,
sizeof(u32) * gpu->nr_rings,
MSM_BO_WC | MSM_BO_MAP_PRIV,
gpu->aspace, &a6xx_gpu->shadow_bo,
&a6xx_gpu->shadow_iova);
if (IS_ERR(a6xx_gpu->shadow))
return PTR_ERR(a6xx_gpu->shadow);
msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
}
return 0;
}
......@@ -1132,9 +1148,7 @@ static int hw_init(struct msm_gpu *gpu)
if (ret)
goto out;
ret = a6xx_ucode_init(gpu);
if (ret)
goto out;
gpu_write64(gpu, REG_A6XX_CP_SQE_INSTR_BASE, a6xx_gpu->sqe_iova);
/* Set the ringbuffer address */
gpu_write64(gpu, REG_A6XX_CP_RB_BASE, gpu->rb[0]->iova);
......@@ -1149,25 +1163,8 @@ static int hw_init(struct msm_gpu *gpu)
gpu_write(gpu, REG_A6XX_CP_RB_CNTL,
MSM_GPU_RB_CNTL_DEFAULT | AXXX_CP_RB_CNTL_NO_UPDATE);
/*
* Expanded APRIV and targets that support WHERE_AM_I both need a
* privileged buffer to store the RPTR shadow
*/
if (adreno_gpu->base.hw_apriv || a6xx_gpu->has_whereami) {
if (!a6xx_gpu->shadow_bo) {
a6xx_gpu->shadow = msm_gem_kernel_new(gpu->dev,
sizeof(u32) * gpu->nr_rings,
MSM_BO_WC | MSM_BO_MAP_PRIV,
gpu->aspace, &a6xx_gpu->shadow_bo,
&a6xx_gpu->shadow_iova);
if (IS_ERR(a6xx_gpu->shadow))
return PTR_ERR(a6xx_gpu->shadow);
msm_gem_object_set_name(a6xx_gpu->shadow_bo, "shadow");
}
/* Configure the RPTR shadow if needed: */
if (a6xx_gpu->shadow_bo) {
gpu_write64(gpu, REG_A6XX_CP_RB_RPTR_ADDR,
shadowptr(a6xx_gpu, gpu->rb[0]));
}
......@@ -1958,6 +1955,7 @@ static const struct adreno_gpu_funcs funcs = {
.get_param = adreno_get_param,
.set_param = adreno_set_param,
.hw_init = a6xx_hw_init,
.ucode_load = a6xx_ucode_load,
.pm_suspend = a6xx_pm_suspend,
.pm_resume = a6xx_pm_resume,
.recover = a6xx_recover,
......
......@@ -432,6 +432,12 @@ struct msm_gpu *adreno_load_gpu(struct drm_device *dev)
if (ret)
return NULL;
if (gpu->funcs->ucode_load) {
ret = gpu->funcs->ucode_load(gpu);
if (ret)
return NULL;
}
/*
* Now that we have firmware loaded, and are ready to begin
* booting the gpu, go ahead and enable runpm:
......
......@@ -49,6 +49,12 @@ struct msm_gpu_funcs {
int (*set_param)(struct msm_gpu *gpu, struct msm_file_private *ctx,
uint32_t param, uint64_t value, uint32_t len);
int (*hw_init)(struct msm_gpu *gpu);
/**
* @ucode_load: Optional hook to upload fw to GEM objs
*/
int (*ucode_load)(struct msm_gpu *gpu);
int (*pm_suspend)(struct msm_gpu *gpu);
int (*pm_resume)(struct msm_gpu *gpu);
void (*submit)(struct msm_gpu *gpu, struct msm_gem_submit *submit);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment