drm/i915: Add support for half float framebuffers on snb sprites
snb supports fp16 pixel formats on the sprite planes. Expose that capability. Nothing special needs to be done, it just works. v2: Rebase on top of icl fp16 Split snb+ sprite bits into a separate patch Reviewed-by: Maarten Lankhorst <maarten.lankhorst@linux.intel.com> Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20191015193035.25982-11-ville.syrjala@linux.intel.com
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