Commit 90db97d5 authored by H Hartley Sweeten's avatar H Hartley Sweeten Committed by Greg Kroah-Hartman

staging: comedi: comedi_bond: remove boardinfo

The only field in the boardinfo for this driver is a pointer to the
board 'name'. This field is used by the comedi core to match against
the driver when doing a legacy attach. If a driver does not have any
boardinfo, the comedi core matches against the driver name.

Since the boardinfo name and driver name are identical we can simplify
this driver a bit bu just removing the boardinfo completely.
Signed-off-by: default avatarH Hartley Sweeten <hsweeten@visionengravers.com>
Cc: Ian Abbott <abbotti@mev.co.uk>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent f2c80422
......@@ -79,20 +79,6 @@ MODULE_PARM_DESC(debug, "If true, print extra cryptic debugging output useful"
#define WARNING(x...) printk(KERN_WARNING MODULE_NAME ": WARNING: "x)
#define ERROR(x...) printk(KERN_ERR MODULE_NAME ": INTERNAL ERROR: "x)
/*
* Board descriptions for two imaginary boards. Describing the
* boards in this way is optional, and completely driver-dependent.
* Some drivers use arrays such as this, other do not.
*/
struct BondingBoard {
const char *name;
};
/*
* Useful for shorthand access to the particular board structure
*/
#define thisboard ((const struct BondingBoard *)dev->board_ptr)
struct BondedDevice {
struct comedi_device *dev;
unsigned minor;
......@@ -351,10 +337,6 @@ static int bonding_attach(struct comedi_device *dev,
if (!doDevConfig(dev, it))
return -EINVAL;
/*
* Initialize dev->board_name. Note that we can use the "thisboard"
* macro now, since we just initialized it in the last line.
*/
dev->board_name = devpriv->name;
ret = comedi_alloc_subdevices(dev, 1);
......@@ -402,20 +384,11 @@ static void bonding_detach(struct comedi_device *dev)
}
}
static const struct BondingBoard bondingBoards[] = {
{
.name = "comedi_bond",
},
};
static struct comedi_driver bonding_driver = {
.driver_name = "comedi_bond",
.module = THIS_MODULE,
.attach = bonding_attach,
.detach = bonding_detach,
.board_name = &bondingBoards[0].name,
.offset = sizeof(struct BondingBoard),
.num_names = ARRAY_SIZE(bondingBoards),
};
module_comedi_driver(bonding_driver);
......
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