Commit 96169f4e authored by Rob Clark's avatar Rob Clark

drm/msm: dump submits which triggered gpu hang

Note we need to move update_fences() to after msm_rd_dump_submit(),
otherwise the bo's referenced by the submit may no longer be valid.
Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
parent 544a32db
......@@ -257,34 +257,16 @@ static void recover_worker(struct work_struct *work)
{
struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
struct drm_device *dev = gpu->dev;
struct msm_drm_private *priv = dev->dev_private;
struct msm_gem_submit *submit;
struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
uint64_t fence;
int i;
/* Update all the rings with the latest and greatest fence */
for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
fence = ring->memptrs->fence;
/*
* For the current (faulting?) ring/submit advance the fence by
* one more to clear the faulting submit
*/
if (ring == cur_ring)
fence = fence + 1;
update_fences(gpu, ring, fence);
}
mutex_lock(&dev->struct_mutex);
dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
fence = cur_ring->memptrs->fence + 1;
submit = find_submit(cur_ring, fence);
submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
if (submit) {
struct task_struct *task;
......@@ -309,9 +291,34 @@ static void recover_worker(struct work_struct *work)
dev_err(dev->dev, "%s: offending task: %s (%s)\n",
gpu->name, task->comm, cmd);
msm_rd_dump_submit(priv->hangrd, submit,
"offending task: %s (%s)", task->comm, cmd);
} else {
msm_rd_dump_submit(priv->hangrd, submit, NULL);
}
rcu_read_unlock();
}
/*
* Update all the rings with the latest and greatest fence.. this
* needs to happen after msm_rd_dump_submit() to ensure that the
* bo's referenced by the offending submit are still around.
*/
for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
struct msm_ringbuffer *ring = gpu->rb[i];
uint32_t fence = ring->memptrs->fence;
/*
* For the current (faulting?) ring/submit advance the fence by
* one more to clear the faulting submit
*/
if (ring == cur_ring)
fence++;
update_fences(gpu, ring, fence);
}
if (msm_gpu_active(gpu)) {
......
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