Commit 9ad5cc9b authored by Daniel Vetter's avatar Daniel Vetter

fbdev/sysfs: Fix locking

fb_set_var requires we hold the fb_info lock. Or at least this now
matches what the ioctl does ...

Note that ps3fb and sh_mobile_lcdcfb are busted in different ways here,
but I will not fix them up.

Also in practice this isn't a big deal, because really variable fbdev
state is actually protected by console_lock (because fbcon just
doesn't bother with lock_fb_info() at all), and lock_fb_info
protecting anything is really just a neat lie. But that's a much
bigger fish to fry.
Acked-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Acked-by: default avatarSam Ravnborg <sam@ravnborg.org>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@intel.com>
Cc: Helge Deller <deller@gmx.de>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Qing Wang <wangqing@vivo.com>
Cc: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20220405210335.3434130-6-daniel.vetter@ffwll.ch
parent 9b0a490e
......@@ -91,9 +91,11 @@ static int activate(struct fb_info *fb_info, struct fb_var_screeninfo *var)
var->activate |= FB_ACTIVATE_FORCE;
console_lock();
lock_fb_info(fb_info);
err = fb_set_var(fb_info, var);
if (!err)
fbcon_update_vcs(fb_info, var->activate & FB_ACTIVATE_ALL);
unlock_fb_info(fb_info);
console_unlock();
if (err)
return err;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment