drm/v3d: fix sched job resources cleanup when a job is aborted
In a cl submission, when bin job initialization fails, sched job resources were already allocated for the render job. At this point, drm_sched_job_init(render) was done in v3d_job_init but the render job is aborted before drm_sched_job_arm (in v3d_job_push) happens; therefore, not only v3d_job_put but also drm_sched_job_cleanup should be called (by v3d_job_cleanup). A similar issue is addressed for csd and tfu submissions. The issue was noticed from a review by Iago Toral in a patch that touches the same part of the code. Fixes: 916044fa ("drm/v3d: Move drm_sched_job_init to v3d_job_init") Signed-off-by: Melissa Wen <mwen@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210916212726.2u2psq2egwy2mdva@mail.igalia.com
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