Commit a0125a93 authored by Chris Wilson's avatar Chris Wilson Committed by Jani Nikula

drm/i915: Perform an invalidate prior to executing golden renderstate

As we may have just bound the renderstate into the GGTT for execution, we
need to ensure that the GTT TLB are also flushed.

On snb-gt2, this would cause a random GPU hang at the start of a new
context (e.g. boot) and on snb-gt1, it was causing the renderstate batch
to take ~10s. It was the GPU hang that revealed the truth, as the CS
gleefully executed beyond the end of the golden renderstate batch, a good
indicator for a GTT TLB miss.

Fixes: 20fe17aa ("drm/i915: Remove redundant TLB invalidate on switching contexts")
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: stable@vger.kernel.org
Link: https://patchwork.freedesktop.org/patch/msgid/20170808131904.1385-1-chris@chris-wilson.co.ukReviewed-by: default avatarMika Kuoppala <mika.kuoppala@linux.intel.com>
Cc: <drm-intel-fixes@lists.freedesktop.org> # v4.12-rc1+
(cherry picked from commit 802673d6)
Signed-off-by: default avatarJani Nikula <jani.nikula@intel.com>
parent 26a72e8a
......@@ -242,6 +242,10 @@ int i915_gem_render_state_emit(struct drm_i915_gem_request *req)
goto err_unpin;
}
ret = req->engine->emit_flush(req, EMIT_INVALIDATE);
if (ret)
goto err_unpin;
ret = req->engine->emit_bb_start(req,
so->batch_offset, so->batch_size,
I915_DISPATCH_SECURE);
......
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