Commit a2118c33 authored by Trond Myklebust's avatar Trond Myklebust

NFSv41: Don't store session state in the nfs_client->cl_state

Signed-off-by: default avatarTrond Myklebust <Trond.Myklebust@netapp.com>
parent df896455
...@@ -45,10 +45,13 @@ enum nfs4_client_state { ...@@ -45,10 +45,13 @@ enum nfs4_client_state {
NFS4CLNT_RECLAIM_NOGRACE, NFS4CLNT_RECLAIM_NOGRACE,
NFS4CLNT_DELEGRETURN, NFS4CLNT_DELEGRETURN,
NFS4CLNT_SESSION_RESET, NFS4CLNT_SESSION_RESET,
NFS4CLNT_SESSION_DRAINING,
NFS4CLNT_RECALL_SLOT, NFS4CLNT_RECALL_SLOT,
}; };
enum nfs4_session_state {
NFS4_SESSION_DRAINING,
};
/* /*
* struct rpc_sequence ensures that RPC calls are sent in the exact * struct rpc_sequence ensures that RPC calls are sent in the exact
* order that they appear on the list. * order that they appear on the list.
......
...@@ -356,7 +356,7 @@ static void nfs41_check_drain_session_complete(struct nfs4_session *ses) ...@@ -356,7 +356,7 @@ static void nfs41_check_drain_session_complete(struct nfs4_session *ses)
{ {
struct rpc_task *task; struct rpc_task *task;
if (!test_bit(NFS4CLNT_SESSION_DRAINING, &ses->clp->cl_state)) { if (!test_bit(NFS4_SESSION_DRAINING, &ses->session_state)) {
task = rpc_wake_up_next(&ses->fc_slot_table.slot_tbl_waitq); task = rpc_wake_up_next(&ses->fc_slot_table.slot_tbl_waitq);
if (task) if (task)
rpc_task_set_priority(task, RPC_PRIORITY_PRIVILEGED); rpc_task_set_priority(task, RPC_PRIORITY_PRIVILEGED);
...@@ -489,7 +489,7 @@ static int nfs41_setup_sequence(struct nfs4_session *session, ...@@ -489,7 +489,7 @@ static int nfs41_setup_sequence(struct nfs4_session *session,
tbl = &session->fc_slot_table; tbl = &session->fc_slot_table;
spin_lock(&tbl->slot_tbl_lock); spin_lock(&tbl->slot_tbl_lock);
if (test_bit(NFS4CLNT_SESSION_DRAINING, &session->clp->cl_state) && if (test_bit(NFS4_SESSION_DRAINING, &session->session_state) &&
!rpc_task_has_priority(task, RPC_PRIORITY_PRIVILEGED)) { !rpc_task_has_priority(task, RPC_PRIORITY_PRIVILEGED)) {
/* /*
* The state manager will wait until the slot table is empty. * The state manager will wait until the slot table is empty.
......
...@@ -145,7 +145,9 @@ static void nfs4_end_drain_session(struct nfs_client *clp) ...@@ -145,7 +145,9 @@ static void nfs4_end_drain_session(struct nfs_client *clp)
struct nfs4_session *ses = clp->cl_session; struct nfs4_session *ses = clp->cl_session;
int max_slots; int max_slots;
if (test_and_clear_bit(NFS4CLNT_SESSION_DRAINING, &clp->cl_state)) { if (ses == NULL)
return;
if (test_and_clear_bit(NFS4_SESSION_DRAINING, &ses->session_state)) {
spin_lock(&ses->fc_slot_table.slot_tbl_lock); spin_lock(&ses->fc_slot_table.slot_tbl_lock);
max_slots = ses->fc_slot_table.max_slots; max_slots = ses->fc_slot_table.max_slots;
while (max_slots--) { while (max_slots--) {
...@@ -167,7 +169,7 @@ static int nfs4_begin_drain_session(struct nfs_client *clp) ...@@ -167,7 +169,7 @@ static int nfs4_begin_drain_session(struct nfs_client *clp)
struct nfs4_slot_table *tbl = &ses->fc_slot_table; struct nfs4_slot_table *tbl = &ses->fc_slot_table;
spin_lock(&tbl->slot_tbl_lock); spin_lock(&tbl->slot_tbl_lock);
set_bit(NFS4CLNT_SESSION_DRAINING, &clp->cl_state); set_bit(NFS4_SESSION_DRAINING, &ses->session_state);
if (tbl->highest_used_slotid != -1) { if (tbl->highest_used_slotid != -1) {
INIT_COMPLETION(ses->complete); INIT_COMPLETION(ses->complete);
spin_unlock(&tbl->slot_tbl_lock); spin_unlock(&tbl->slot_tbl_lock);
......
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