Commit a32c3d9d authored by Maxime Ripard's avatar Maxime Ripard Committed by Rob Herring

dt-bindings: Add schemas for simple-framebuffer

The simple framebuffer is a binding that allows the bootloader to setup a
framebuffer, describe it in the Device Tree for the OS to pick it up and
use it as is.

Replace the current binding by a schema to allow the validation tools to
check those nodes.

Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Cc: Chen-Yu Tsai <wens@csie.org>
Cc: Hans de Goede <hdegoede@redhat.com>
Cc: Maxime Jourdan <mjourdan@baylibre.com>
Signed-off-by: default avatarMaxime Ripard <maxime.ripard@bootlin.com>
Signed-off-by: default avatarRob Herring <robh@kernel.org>
parent f83a6e5d
Meson specific Simple Framebuffer bindings
This binding documents meson specific extensions to the simple-framebuffer
bindings. The meson simplefb u-boot code relies on the devicetree containing
pre-populated simplefb nodes.
These extensions are intended so that u-boot can select the right node based
on which pipeline is being used. As such they are solely intended for
firmware / bootloader use, and the OS should ignore them.
Required properties:
- compatible: "amlogic,simple-framebuffer", "simple-framebuffer"
- amlogic,pipeline, one of:
"vpu-cvbs"
"vpu-hdmi"
Example:
chosen {
#address-cells = <2>;
#size-cells = <2>;
ranges;
simplefb_hdmi: framebuffer-hdmi {
compatible = "amlogic,simple-framebuffer",
"simple-framebuffer";
amlogic,pipeline = "vpu-hdmi";
clocks = <&clkc CLKID_HDMI_PCLK>,
<&clkc CLKID_CLK81>,
<&clkc CLKID_GCLK_VENCI_INT0>;
power-domains = <&pwrc_vpu>;
};
};
Sunxi specific Simple Framebuffer bindings
This binding documents sunxi specific extensions to the simple-framebuffer
bindings. The sunxi simplefb u-boot code relies on the devicetree containing
pre-populated simplefb nodes.
These extensions are intended so that u-boot can select the right node based
on which pipeline is being used. As such they are solely intended for
firmware / bootloader use, and the OS should ignore them.
Required properties:
- compatible: "allwinner,simple-framebuffer"
- allwinner,pipeline, one of:
"de_be0-lcd0"
"de_be1-lcd1"
"de_be0-lcd0-hdmi"
"de_be1-lcd1-hdmi"
"mixer0-lcd0"
"mixer0-lcd0-hdmi"
"mixer1-lcd1-hdmi"
"mixer1-lcd1-tve"
Example:
chosen {
#address-cells = <1>;
#size-cells = <1>;
ranges;
framebuffer@0 {
compatible = "allwinner,simple-framebuffer", "simple-framebuffer";
allwinner,pipeline = "de_be0-lcd0-hdmi";
clocks = <&pll5 1>, <&ahb_gates 36>, <&ahb_gates 43>,
<&ahb_gates 44>;
};
};
Simple Framebuffer
A simple frame-buffer describes a frame-buffer setup by firmware or
the bootloader, with the assumption that the display hardware has already
been set up to scan out from the memory pointed to by the reg property.
Since simplefb nodes represent runtime information they must be sub-nodes of
the chosen node (*). Simplefb nodes must be named "framebuffer@<address>".
If the devicetree contains nodes for the display hardware used by a simplefb,
then the simplefb node must contain a property called "display", which
contains a phandle pointing to the primary display hw node, so that the OS
knows which simplefb to disable when handing over control to a driver for the
real hardware. The bindings for the hw nodes must specify which node is
considered the primary node.
It is advised to add display# aliases to help the OS determine how to number
things. If display# aliases are used, then if the simplefb node contains a
"display" property then the /aliases/display# path must point to the display
hw node the "display" property points to, otherwise it must point directly
to the simplefb node.
If a simplefb node represents the preferred console for user interaction,
then the chosen node's stdout-path property should point to it, or to the
primary display hw node, as with display# aliases. If display aliases are
used then it should be set to the alias instead.
It is advised that devicetree files contain pre-filled, disabled framebuffer
nodes, so that the firmware only needs to update the mode information and
enable them. This way if e.g. later on support for more display clocks get
added, the simplefb nodes will already contain this info and the firmware
does not need to be updated.
If pre-filled framebuffer nodes are used, the firmware may need extra
information to find the right node. In that case an extra platform specific
compatible and platform specific properties should be used and documented,
see e.g. simple-framebuffer-sunxi.txt .
Required properties:
- compatible: "simple-framebuffer"
- reg: Should contain the location and size of the framebuffer memory.
- width: The width of the framebuffer in pixels.
- height: The height of the framebuffer in pixels.
- stride: The number of bytes in each line of the framebuffer.
- format: The format of the framebuffer surface. Valid values are:
- r5g6b5 (16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b).
- a8b8g8r8 (32-bit pixels, d[31:24]=a, d[23:16]=b, d[15:8]=g, d[7:0]=r).
Optional properties:
- clocks : List of clocks used by the framebuffer.
- *-supply : Any number of regulators used by the framebuffer. These should
be named according to the names in the device's design.
The above resources are expected to already be configured correctly.
The OS must ensure they are not modified or disabled while the simple
framebuffer remains active.
- display : phandle pointing to the primary display hardware node
Example:
aliases {
display0 = &lcdc0;
}
chosen {
framebuffer0: framebuffer@1d385000 {
compatible = "simple-framebuffer";
reg = <0x1d385000 (1600 * 1200 * 2)>;
width = <1600>;
height = <1200>;
stride = <(1600 * 2)>;
format = "r5g6b5";
clocks = <&ahb_gates 36>, <&ahb_gates 43>, <&ahb_gates 44>;
lcd-supply = <&reg_dc1sw>;
display = <&lcdc0>;
};
stdout-path = "display0";
};
soc@1c00000 {
lcdc0: lcdc@1c0c000 {
compatible = "allwinner,sun4i-a10-lcdc";
...
};
};
*) Older devicetree files may have a compatible = "simple-framebuffer" node
in a different place, operating systems must first enumerate any compatible
nodes found under chosen and then check for other compatible nodes.
# SPDX-License-Identifier: GPL-2.0
%YAML 1.2
---
$id: http://devicetree.org/schemas/display/simple-framebuffer.yaml#
$schema: http://devicetree.org/meta-schemas/core.yaml#
title: Simple Framebuffer Device Tree Bindings
maintainers:
- Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
- Hans de Goede <hdegoede@redhat.com>
description: |+
A simple frame-buffer describes a frame-buffer setup by firmware or
the bootloader, with the assumption that the display hardware has
already been set up to scan out from the memory pointed to by the
reg property.
Since simplefb nodes represent runtime information they must be
sub-nodes of the chosen node (*). Simplefb nodes must be named
framebuffer@<address>.
If the devicetree contains nodes for the display hardware used by a
simplefb, then the simplefb node must contain a property called
display, which contains a phandle pointing to the primary display
hw node, so that the OS knows which simplefb to disable when handing
over control to a driver for the real hardware. The bindings for the
hw nodes must specify which node is considered the primary node.
It is advised to add display# aliases to help the OS determine how
to number things. If display# aliases are used, then if the simplefb
node contains a display property then the /aliases/display# path
must point to the display hw node the display property points to,
otherwise it must point directly to the simplefb node.
If a simplefb node represents the preferred console for user
interaction, then the chosen node stdout-path property should point
to it, or to the primary display hw node, as with display#
aliases. If display aliases are used then it should be set to the
alias instead.
It is advised that devicetree files contain pre-filled, disabled
framebuffer nodes, so that the firmware only needs to update the
mode information and enable them. This way if e.g. later on support
for more display clocks get added, the simplefb nodes will already
contain this info and the firmware does not need to be updated.
If pre-filled framebuffer nodes are used, the firmware may need
extra information to find the right node. In that case an extra
platform specific compatible and platform specific properties should
be used and documented.
properties:
compatible:
items:
- enum:
- allwinner,simple-framebuffer
- amlogic,simple-framebuffer
- const: simple-framebuffer
reg:
description: Location and size of the framebuffer memory
clocks:
description: List of clocks used by the framebuffer.
power-domains:
description: List of power domains used by the framebuffer.
width:
$ref: /schemas/types.yaml#/definitions/uint32
description: Width of the framebuffer in pixels
height:
$ref: /schemas/types.yaml#/definitions/uint32
description: Height of the framebuffer in pixels
stride:
$ref: /schemas/types.yaml#/definitions/uint32
description: Number of bytes of a line in the framebuffer
format:
description: >
Format of the framebuffer:
* `a8b8g8r8` - 32-bit pixels, d[31:24]=a, d[23:16]=b, d[15:8]=g, d[7:0]=r
* `r5g6b5` - 16-bit pixels, d[15:11]=r, d[10:5]=g, d[4:0]=b
enum:
- a8b8g8r8
- r5g6b5
display:
$ref: /schemas/types.yaml#/definitions/phandle
description: Primary display hardware node
allwinner,pipeline:
description: Pipeline used by the framebuffer on Allwinner SoCs
enum:
- de_be0-lcd0
- de_be0-lcd0-hdmi
- de_be0-lcd0-tve0
- de_be1-lcd0
- de_be1-lcd1-hdmi
- de_fe0-de_be0-lcd0
- de_fe0-de_be0-lcd0-hdmi
- de_fe0-de_be0-lcd0-tve0
- mixer0-lcd0
- mixer0-lcd0-hdmi
- mixer1-lcd1-hdmi
- mixer1-lcd1-tve
amlogic,pipeline:
description: Pipeline used by the framebuffer on Amlogic SoCs
enum:
- vpu-cvbs
- vpu-hdmi
patternProperties:
"^[a-zA-Z0-9-]+-supply$":
$ref: /schemas/types.yaml#/definitions/phandle
description:
Regulators used by the framebuffer. These should be named
according to the names in the device design.
required:
# The binding requires also reg, width, height, stride and format,
# but usually they will be filled by the bootloader.
- compatible
additionalProperties: false
examples:
- |
aliases {
display0 = &lcdc0;
};
chosen {
#address-cells = <1>;
#size-cells = <1>;
stdout-path = "display0";
framebuffer0: framebuffer@1d385000 {
compatible = "simple-framebuffer";
reg = <0x1d385000 3840000>;
width = <1600>;
height = <1200>;
stride = <3200>;
format = "r5g6b5";
clocks = <&ahb_gates 36>, <&ahb_gates 43>, <&ahb_gates 44>;
lcd-supply = <&reg_dc1sw>;
display = <&lcdc0>;
};
};
soc@1c00000 {
lcdc0: lcdc@1c0c000 {
compatible = "allwinner,sun4i-a10-lcdc";
};
};
...
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