Commit a5a627c6 authored by Anson Huang's avatar Anson Huang Committed by Stephen Boyd

clk: imx: correct pfdv2 gate_bit/vld_bit operations

The operations of pfdv2 gate_bit/valid_bit are incorrect,
they are defined as u8 for bit offset, but gate_bit is
actually assigned as mask which could be 32 bit long and
it causes overflow, and vld_bit is assigned as bit offset
based on incorrect gate_bit value, it causes incorrect
pfd clock gate status in clock tree, this patch fixes the
issue by assigning them as correct bit offset.

Fixes: 9fcb6be3 ("clk: imx: add pfdv2 support")
Signed-off-by: default avatarAnson Huang <Anson.Huang@nxp.com>
Signed-off-by: default avatarStephen Boyd <sboyd@kernel.org>
parent 53dd5c70
......@@ -43,7 +43,7 @@ static int clk_pfdv2_wait(struct clk_pfdv2 *pfd)
{
u32 val;
return readl_poll_timeout(pfd->reg, val, val & pfd->vld_bit,
return readl_poll_timeout(pfd->reg, val, val & (1 << pfd->vld_bit),
0, LOCK_TIMEOUT_US);
}
......@@ -55,7 +55,7 @@ static int clk_pfdv2_enable(struct clk_hw *hw)
spin_lock_irqsave(&pfd_lock, flags);
val = readl_relaxed(pfd->reg);
val &= ~pfd->gate_bit;
val &= ~(1 << pfd->gate_bit);
writel_relaxed(val, pfd->reg);
spin_unlock_irqrestore(&pfd_lock, flags);
......@@ -70,7 +70,7 @@ static void clk_pfdv2_disable(struct clk_hw *hw)
spin_lock_irqsave(&pfd_lock, flags);
val = readl_relaxed(pfd->reg);
val |= pfd->gate_bit;
val |= (1 << pfd->gate_bit);
writel_relaxed(val, pfd->reg);
spin_unlock_irqrestore(&pfd_lock, flags);
}
......@@ -123,7 +123,7 @@ static int clk_pfdv2_is_enabled(struct clk_hw *hw)
{
struct clk_pfdv2 *pfd = to_clk_pfdv2(hw);
if (readl_relaxed(pfd->reg) & pfd->gate_bit)
if (readl_relaxed(pfd->reg) & (1 << pfd->gate_bit))
return 0;
return 1;
......@@ -180,7 +180,7 @@ struct clk_hw *imx_clk_pfdv2(const char *name, const char *parent_name,
return ERR_PTR(-ENOMEM);
pfd->reg = reg;
pfd->gate_bit = 1 << ((idx + 1) * 8 - 1);
pfd->gate_bit = (idx + 1) * 8 - 1;
pfd->vld_bit = pfd->gate_bit - 1;
pfd->frac_off = idx * 8;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment