Commit aa511ff8 authored by Coly Li's avatar Coly Li Committed by Jens Axboe

badblocks: switch to the improved badblock handling code

This patch removes old code of badblocks_set(), badblocks_clear() and
badblocks_check(), and make them as wrappers to call _badblocks_set(),
_badblocks_clear() and _badblocks_check().

By this change now the badblock handing switch to the improved algorithm
in  _badblocks_set(), _badblocks_clear() and _badblocks_check().

This patch only contains the changes of old code deletion, new added
code for the improved algorithms are in previous patches.
Signed-off-by: default avatarColy Li <colyli@suse.de>
Cc: Dan Williams <dan.j.williams@intel.com>
Cc: Geliang Tang <geliang.tang@suse.com>
Cc: Hannes Reinecke <hare@suse.de>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: NeilBrown <neilb@suse.de>
Cc: Vishal L Verma <vishal.l.verma@intel.com>
Cc: Xiao Ni <xni@redhat.com>
Reviewed-by: default avatarXiao Ni <xni@redhat.com>
Acked-by: default avatarGeliang Tang <geliang.tang@suse.com>
Link: https://lore.kernel.org/r/20230811170513.2300-7-colyli@suse.deSigned-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 3ea3354c
......@@ -1405,74 +1405,7 @@ static int _badblocks_check(struct badblocks *bb, sector_t s, int sectors,
int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
sector_t *first_bad, int *bad_sectors)
{
int hi;
int lo;
u64 *p = bb->page;
int rv;
sector_t target = s + sectors;
unsigned seq;
if (bb->shift > 0) {
/* round the start down, and the end up */
s >>= bb->shift;
target += (1<<bb->shift) - 1;
target >>= bb->shift;
}
/* 'target' is now the first block after the bad range */
retry:
seq = read_seqbegin(&bb->lock);
lo = 0;
rv = 0;
hi = bb->count;
/* Binary search between lo and hi for 'target'
* i.e. for the last range that starts before 'target'
*/
/* INVARIANT: ranges before 'lo' and at-or-after 'hi'
* are known not to be the last range before target.
* VARIANT: hi-lo is the number of possible
* ranges, and decreases until it reaches 1
*/
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a < target)
/* This could still be the one, earlier ranges
* could not.
*/
lo = mid;
else
/* This and later ranges are definitely out. */
hi = mid;
}
/* 'lo' might be the last that started before target, but 'hi' isn't */
if (hi > lo) {
/* need to check all range that end after 's' to see if
* any are unacknowledged.
*/
while (lo >= 0 &&
BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
if (BB_OFFSET(p[lo]) < target) {
/* starts before the end, and finishes after
* the start, so they must overlap
*/
if (rv != -1 && BB_ACK(p[lo]))
rv = 1;
else
rv = -1;
*first_bad = BB_OFFSET(p[lo]);
*bad_sectors = BB_LEN(p[lo]);
}
lo--;
}
}
if (read_seqretry(&bb->lock, seq))
goto retry;
return rv;
return _badblocks_check(bb, s, sectors, first_bad, bad_sectors);
}
EXPORT_SYMBOL_GPL(badblocks_check);
......@@ -1494,154 +1427,7 @@ EXPORT_SYMBOL_GPL(badblocks_check);
int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
int acknowledged)
{
u64 *p;
int lo, hi;
int rv = 0;
unsigned long flags;
if (bb->shift < 0)
/* badblocks are disabled */
return 1;
if (bb->shift) {
/* round the start down, and the end up */
sector_t next = s + sectors;
s >>= bb->shift;
next += (1<<bb->shift) - 1;
next >>= bb->shift;
sectors = next - s;
}
write_seqlock_irqsave(&bb->lock, flags);
p = bb->page;
lo = 0;
hi = bb->count;
/* Find the last range that starts at-or-before 's' */
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a <= s)
lo = mid;
else
hi = mid;
}
if (hi > lo && BB_OFFSET(p[lo]) > s)
hi = lo;
if (hi > lo) {
/* we found a range that might merge with the start
* of our new range
*/
sector_t a = BB_OFFSET(p[lo]);
sector_t e = a + BB_LEN(p[lo]);
int ack = BB_ACK(p[lo]);
if (e >= s) {
/* Yes, we can merge with a previous range */
if (s == a && s + sectors >= e)
/* new range covers old */
ack = acknowledged;
else
ack = ack && acknowledged;
if (e < s + sectors)
e = s + sectors;
if (e - a <= BB_MAX_LEN) {
p[lo] = BB_MAKE(a, e-a, ack);
s = e;
} else {
/* does not all fit in one range,
* make p[lo] maximal
*/
if (BB_LEN(p[lo]) != BB_MAX_LEN)
p[lo] = BB_MAKE(a, BB_MAX_LEN, ack);
s = a + BB_MAX_LEN;
}
sectors = e - s;
}
}
if (sectors && hi < bb->count) {
/* 'hi' points to the first range that starts after 's'.
* Maybe we can merge with the start of that range
*/
sector_t a = BB_OFFSET(p[hi]);
sector_t e = a + BB_LEN(p[hi]);
int ack = BB_ACK(p[hi]);
if (a <= s + sectors) {
/* merging is possible */
if (e <= s + sectors) {
/* full overlap */
e = s + sectors;
ack = acknowledged;
} else
ack = ack && acknowledged;
a = s;
if (e - a <= BB_MAX_LEN) {
p[hi] = BB_MAKE(a, e-a, ack);
s = e;
} else {
p[hi] = BB_MAKE(a, BB_MAX_LEN, ack);
s = a + BB_MAX_LEN;
}
sectors = e - s;
lo = hi;
hi++;
}
}
if (sectors == 0 && hi < bb->count) {
/* we might be able to combine lo and hi */
/* Note: 's' is at the end of 'lo' */
sector_t a = BB_OFFSET(p[hi]);
int lolen = BB_LEN(p[lo]);
int hilen = BB_LEN(p[hi]);
int newlen = lolen + hilen - (s - a);
if (s >= a && newlen < BB_MAX_LEN) {
/* yes, we can combine them */
int ack = BB_ACK(p[lo]) && BB_ACK(p[hi]);
p[lo] = BB_MAKE(BB_OFFSET(p[lo]), newlen, ack);
memmove(p + hi, p + hi + 1,
(bb->count - hi - 1) * 8);
bb->count--;
}
}
while (sectors) {
/* didn't merge (it all).
* Need to add a range just before 'hi'
*/
if (bb->count >= MAX_BADBLOCKS) {
/* No room for more */
rv = 1;
break;
} else {
int this_sectors = sectors;
memmove(p + hi + 1, p + hi,
(bb->count - hi) * 8);
bb->count++;
if (this_sectors > BB_MAX_LEN)
this_sectors = BB_MAX_LEN;
p[hi] = BB_MAKE(s, this_sectors, acknowledged);
sectors -= this_sectors;
s += this_sectors;
}
}
bb->changed = 1;
if (!acknowledged)
bb->unacked_exist = 1;
else
badblocks_update_acked(bb);
write_sequnlock_irqrestore(&bb->lock, flags);
return rv;
return _badblocks_set(bb, s, sectors, acknowledged);
}
EXPORT_SYMBOL_GPL(badblocks_set);
......@@ -1661,95 +1447,7 @@ EXPORT_SYMBOL_GPL(badblocks_set);
*/
int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
{
u64 *p;
int lo, hi;
sector_t target = s + sectors;
int rv = 0;
if (bb->shift > 0) {
/* When clearing we round the start up and the end down.
* This should not matter as the shift should align with
* the block size and no rounding should ever be needed.
* However it is better the think a block is bad when it
* isn't than to think a block is not bad when it is.
*/
s += (1<<bb->shift) - 1;
s >>= bb->shift;
target >>= bb->shift;
}
write_seqlock_irq(&bb->lock);
p = bb->page;
lo = 0;
hi = bb->count;
/* Find the last range that starts before 'target' */
while (hi - lo > 1) {
int mid = (lo + hi) / 2;
sector_t a = BB_OFFSET(p[mid]);
if (a < target)
lo = mid;
else
hi = mid;
}
if (hi > lo) {
/* p[lo] is the last range that could overlap the
* current range. Earlier ranges could also overlap,
* but only this one can overlap the end of the range.
*/
if ((BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > target) &&
(BB_OFFSET(p[lo]) < target)) {
/* Partial overlap, leave the tail of this range */
int ack = BB_ACK(p[lo]);
sector_t a = BB_OFFSET(p[lo]);
sector_t end = a + BB_LEN(p[lo]);
if (a < s) {
/* we need to split this range */
if (bb->count >= MAX_BADBLOCKS) {
rv = -ENOSPC;
goto out;
}
memmove(p+lo+1, p+lo, (bb->count - lo) * 8);
bb->count++;
p[lo] = BB_MAKE(a, s-a, ack);
lo++;
}
p[lo] = BB_MAKE(target, end - target, ack);
/* there is no longer an overlap */
hi = lo;
lo--;
}
while (lo >= 0 &&
(BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) &&
(BB_OFFSET(p[lo]) < target)) {
/* This range does overlap */
if (BB_OFFSET(p[lo]) < s) {
/* Keep the early parts of this range. */
int ack = BB_ACK(p[lo]);
sector_t start = BB_OFFSET(p[lo]);
p[lo] = BB_MAKE(start, s - start, ack);
/* now low doesn't overlap, so.. */
break;
}
lo--;
}
/* 'lo' is strictly before, 'hi' is strictly after,
* anything between needs to be discarded
*/
if (hi - lo > 1) {
memmove(p+lo+1, p+hi, (bb->count - hi) * 8);
bb->count -= (hi - lo - 1);
}
}
badblocks_update_acked(bb);
bb->changed = 1;
out:
write_sequnlock_irq(&bb->lock);
return rv;
return _badblocks_clear(bb, s, sectors);
}
EXPORT_SYMBOL_GPL(badblocks_clear);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment