Commit ab178b05 authored by Jiri Pirko's avatar Jiri Pirko Committed by David S. Miller

bnxt: remove ndo_get_phys_port_name implementation

Rely on the previously introduced fallback and let the core
call devlink in order to get the physical port name.
Signed-off-by: default avatarJiri Pirko <jiri@mellanox.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent c9c49a65
......@@ -10048,23 +10048,6 @@ static int bnxt_bridge_setlink(struct net_device *dev, struct nlmsghdr *nlh,
return rc;
}
static int bnxt_get_phys_port_name(struct net_device *dev, char *buf,
size_t len)
{
struct bnxt *bp = netdev_priv(dev);
int rc;
/* The PF and it's VF-reps only support the switchdev framework */
if (!BNXT_PF(bp))
return -EOPNOTSUPP;
rc = snprintf(buf, len, "p%d", bp->pf.port_id);
if (rc >= len)
return -EOPNOTSUPP;
return 0;
}
int bnxt_get_port_parent_id(struct net_device *dev,
struct netdev_phys_item_id *ppid)
{
......@@ -10122,7 +10105,6 @@ static const struct net_device_ops bnxt_netdev_ops = {
.ndo_bridge_getlink = bnxt_bridge_getlink,
.ndo_bridge_setlink = bnxt_bridge_setlink,
.ndo_get_port_parent_id = bnxt_get_port_parent_id,
.ndo_get_phys_port_name = bnxt_get_phys_port_name,
.ndo_get_devlink_port = bnxt_get_devlink_port,
};
......
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