Commit aef21f6b authored by Namhyung Kim's avatar Namhyung Kim

tools/include: Sync uapi/drm/i915_drm.h with the kernel sources

To pick up changes from:

  0f1bb41b drm/i915: Support replaying GPU hangs with captured context image

This should be used to beautify DRM syscall arguments and it addresses
these tools/perf build warnings:

  Warning: Kernel ABI header differences:
    diff -u tools/include/uapi/drm/i915_drm.h include/uapi/drm/i915_drm.h

Please see tools/include/uapi/README for details (it's in the first patch
of this series).

Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Cc: intel-gfx@lists.freedesktop.org
Signed-off-by: default avatarNamhyung Kim <namhyung@kernel.org>
parent fbc05142
......@@ -2163,6 +2163,15 @@ struct drm_i915_gem_context_param {
* supports this per context flag.
*/
#define I915_CONTEXT_PARAM_LOW_LATENCY 0xe
/*
* I915_CONTEXT_PARAM_CONTEXT_IMAGE:
*
* Allows userspace to provide own context images.
*
* Note that this is a debug API not available on production kernel builds.
*/
#define I915_CONTEXT_PARAM_CONTEXT_IMAGE 0xf
/* Must be kept compact -- no holes and well documented */
/** @value: Context parameter value to be set or queried */
......@@ -2564,6 +2573,24 @@ struct i915_context_param_engines {
struct i915_engine_class_instance engines[N__]; \
} __attribute__((packed)) name__
struct i915_gem_context_param_context_image {
/** @engine: Engine class & instance to be configured. */
struct i915_engine_class_instance engine;
/** @flags: One of the supported flags or zero. */
__u32 flags;
#define I915_CONTEXT_IMAGE_FLAG_ENGINE_INDEX (1u << 0)
/** @size: Size of the image blob pointed to by @image. */
__u32 size;
/** @mbz: Must be zero. */
__u32 mbz;
/** @image: Userspace memory containing the context image. */
__u64 image;
} __attribute__((packed));
/**
* struct drm_i915_gem_context_create_ext_setparam - Context parameter
* to set or query during context creation.
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment