Commit af0f6c58 authored by Benson Leung's avatar Benson Leung Committed by Mark Brown

ASoC: ts3a227e: Map BTN_0 to KEY_PLAYPAUSE

The Android 3.5mm Headset jack specification mentions that BTN_0 should
be mapped to KEY_MEDIA, but this is less logical than KEY_PLAYPAUSE,
which has much broader userspace support.

For example, the Chrome OS userspace now supports KEY_PLAYPAUSE to toggle
play/pause of videos and audio, but does not handle KEY_MEDIA.

Furthermore, Android itself now supports KEY_PLAYPAUSE equivalently, as the
new USB headset spec requires KEY_PLAYPAUSE for BTN_0.
https://source.android.com/devices/accessories/headset/usb-headset-specSigned-off-by: default avatarBenson Leung <bleung@chromium.org>
Signed-off-by: default avatarMark Brown <broonie@kernel.org>
parent 4fbd8d19
...@@ -241,7 +241,7 @@ int ts3a227e_enable_jack_detect(struct snd_soc_component *component, ...@@ -241,7 +241,7 @@ int ts3a227e_enable_jack_detect(struct snd_soc_component *component,
{ {
struct ts3a227e *ts3a227e = snd_soc_component_get_drvdata(component); struct ts3a227e *ts3a227e = snd_soc_component_get_drvdata(component);
snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA); snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND); snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP); snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN); snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
......
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