Commit b4a91cf0 authored by Dylan Reid's avatar Dylan Reid Committed by Takashi Iwai

ALSA: hda - Handle open while transitioning to D3.

This addresses an issue encountered when a pcm is opened while
transitioning to low power state (codec->power_on == 1 &&
codec->power_transition == -1).  Add snd_pcm_power_up_d3wait to
hda_codec.  This function is used to power up from azx_open as opposed
to snd_hda_power_up used from codec_exec_verb. When powering up from
azx_open, wait for pending power downs to complete, avoiding the power
up continuing in parallel with the power down on the work queue.

The specific issue seen was with the CS4210 codec, it powers off the ADC
and DAC nid in its suspend handler.  If it is re-opened before the
~100ms power down process completes, the ADC and DAC nid are initialized
while powered down and audio is lost until another suspend/resume cycle.
Signed-off-by: default avatarDylan Reid <dgreid@chromium.org>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent afe25967
...@@ -4393,20 +4393,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec) ...@@ -4393,20 +4393,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec)
codec->power_jiffies += delta; codec->power_jiffies += delta;
} }
/** /* Transition to powered up, if wait_power_down then wait for a pending
* snd_hda_power_up - Power-up the codec * transition to D3 to complete. A pending D3 transition is indicated
* @codec: HD-audio codec * with power_transition == -1. */
* static void __snd_hda_power_up(struct hda_codec *codec, bool wait_power_down)
* Increment the power-up counter and power up the hardware really when
* not turned on yet.
*/
void snd_hda_power_up(struct hda_codec *codec)
{ {
struct hda_bus *bus = codec->bus; struct hda_bus *bus = codec->bus;
spin_lock(&codec->power_lock); spin_lock(&codec->power_lock);
codec->power_count++; codec->power_count++;
if (codec->power_on || codec->power_transition > 0) { /* Return if power_on or transitioning to power_on, unless currently
* powering down. */
if ((codec->power_on || codec->power_transition > 0) &&
!(wait_power_down && codec->power_transition < 0)) {
spin_unlock(&codec->power_lock); spin_unlock(&codec->power_lock);
return; return;
} }
...@@ -4430,8 +4429,37 @@ void snd_hda_power_up(struct hda_codec *codec) ...@@ -4430,8 +4429,37 @@ void snd_hda_power_up(struct hda_codec *codec)
codec->power_transition = 0; codec->power_transition = 0;
spin_unlock(&codec->power_lock); spin_unlock(&codec->power_lock);
} }
/**
* snd_hda_power_up - Power-up the codec
* @codec: HD-audio codec
*
* Increment the power-up counter and power up the hardware really when
* not turned on yet.
*/
void snd_hda_power_up(struct hda_codec *codec)
{
__snd_hda_power_up(codec, false);
}
EXPORT_SYMBOL_HDA(snd_hda_power_up); EXPORT_SYMBOL_HDA(snd_hda_power_up);
/**
* snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending
* D3 transition to complete. This differs from snd_hda_power_up() when
* power_transition == -1. snd_hda_power_up sees this case as a nop,
* snd_hda_power_up_d3wait waits for the D3 transition to complete then powers
* back up.
* @codec: HD-audio codec
*
* Cancel any power down operation hapenning on the work queue, then power up.
*/
void snd_hda_power_up_d3wait(struct hda_codec *codec)
{
/* This will cancel and wait for pending power_work to complete. */
__snd_hda_power_up(codec, true);
}
EXPORT_SYMBOL_HDA(snd_hda_power_up_d3wait);
#define power_save(codec) \ #define power_save(codec) \
((codec)->bus->power_save ? *(codec)->bus->power_save : 0) ((codec)->bus->power_save ? *(codec)->bus->power_save : 0)
......
...@@ -1056,10 +1056,12 @@ const char *snd_hda_get_jack_location(u32 cfg); ...@@ -1056,10 +1056,12 @@ const char *snd_hda_get_jack_location(u32 cfg);
*/ */
#ifdef CONFIG_SND_HDA_POWER_SAVE #ifdef CONFIG_SND_HDA_POWER_SAVE
void snd_hda_power_up(struct hda_codec *codec); void snd_hda_power_up(struct hda_codec *codec);
void snd_hda_power_up_d3wait(struct hda_codec *codec);
void snd_hda_power_down(struct hda_codec *codec); void snd_hda_power_down(struct hda_codec *codec);
void snd_hda_update_power_acct(struct hda_codec *codec); void snd_hda_update_power_acct(struct hda_codec *codec);
#else #else
static inline void snd_hda_power_up(struct hda_codec *codec) {} static inline void snd_hda_power_up(struct hda_codec *codec) {}
static inline void snd_hda_power_up_d3wait(struct hda_codec *codec) {}
static inline void snd_hda_power_down(struct hda_codec *codec) {} static inline void snd_hda_power_down(struct hda_codec *codec) {}
#endif #endif
......
...@@ -1766,7 +1766,7 @@ static int azx_pcm_open(struct snd_pcm_substream *substream) ...@@ -1766,7 +1766,7 @@ static int azx_pcm_open(struct snd_pcm_substream *substream)
buff_step); buff_step);
snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_PERIOD_BYTES, snd_pcm_hw_constraint_step(runtime, 0, SNDRV_PCM_HW_PARAM_PERIOD_BYTES,
buff_step); buff_step);
snd_hda_power_up(apcm->codec); snd_hda_power_up_d3wait(apcm->codec);
err = hinfo->ops.open(hinfo, apcm->codec, substream); err = hinfo->ops.open(hinfo, apcm->codec, substream);
if (err < 0) { if (err < 0) {
azx_release_device(azx_dev); azx_release_device(azx_dev);
......
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