Commit b7fd3d64 authored by Takashi Sakamoto's avatar Takashi Sakamoto Committed by Takashi Iwai

ALSA: dice: add proc node for stream formation

Products with DICE interface in market can support variable stream
formats for three levels of sampling transmission frequencies. To
record these formats, a proxy structure got several fields in former
commit.

This commit adds a proc node to output the stream formats for debugging
purpose.
Signed-off-by: default avatarTakashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 37149d66
......@@ -243,6 +243,40 @@ static void dice_proc_read(struct snd_info_entry *entry,
}
}
static void dice_proc_read_formation(struct snd_info_entry *entry,
struct snd_info_buffer *buffer)
{
static const char *const rate_labels[] = {
[SND_DICE_RATE_MODE_LOW] = "low",
[SND_DICE_RATE_MODE_MIDDLE] = "middle",
[SND_DICE_RATE_MODE_HIGH] = "high",
};
struct snd_dice *dice = entry->private_data;
int i, j;
snd_iprintf(buffer, "Output stream from unit:\n");
for (i = 0; i < SND_DICE_RATE_MODE_COUNT; ++i)
snd_iprintf(buffer, "\t%s", rate_labels[i]);
snd_iprintf(buffer, "\tMIDI\n");
for (i = 0; i < MAX_STREAMS; ++i) {
snd_iprintf(buffer, "Tx %u:", i);
for (j = 0; j < SND_DICE_RATE_MODE_COUNT; ++j)
snd_iprintf(buffer, "\t%u", dice->tx_pcm_chs[i][j]);
snd_iprintf(buffer, "\t%u\n", dice->tx_midi_ports[i]);
}
snd_iprintf(buffer, "Input stream to unit:\n");
for (i = 0; i < SND_DICE_RATE_MODE_COUNT; ++i)
snd_iprintf(buffer, "\t%s", rate_labels[i]);
snd_iprintf(buffer, "\n");
for (i = 0; i < MAX_STREAMS; ++i) {
snd_iprintf(buffer, "Rx %u:", i);
for (j = 0; j < SND_DICE_RATE_MODE_COUNT; ++j)
snd_iprintf(buffer, "\t%u", dice->rx_pcm_chs[i][j]);
snd_iprintf(buffer, "\t%u\n", dice->rx_midi_ports[i]);
}
}
static void add_node(struct snd_dice *dice, struct snd_info_entry *root,
const char *name,
void (*op)(struct snd_info_entry *entry,
......@@ -278,4 +312,5 @@ void snd_dice_create_proc(struct snd_dice *dice)
}
add_node(dice, root, "dice", dice_proc_read);
add_node(dice, root, "formation", dice_proc_read_formation);
}
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