net: mscc: ocelot: set up the bonding mask in a way that avoids a net_device
Since this code should be called from pure switchdev as well as from DSA, we must find a way to determine the bonding mask not by looking directly at the net_device lowers of the bonding interface, since those could have different private structures. We keep a pointer to the bonding upper interface, if present, in struct ocelot_port. Then the bonding mask becomes the bitwise OR of all ports that have the same bonding upper interface. This adds a duplication of functionality with the current "lags" array, but the duplication will be short-lived, since further patches will remove the latter completely. Signed-off-by: Vladimir Oltean <vladimir.oltean@nxp.com> Reviewed-by: Alexandre Belloni <alexandre.belloni@bootlin.com> Signed-off-by: Jakub Kicinski <kuba@kernel.org>
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