Commit bcfa48ff authored by Julia Zhang's avatar Julia Zhang Committed by Alex Deucher

drm/amdgpu: avoid using null object of framebuffer

Instead of using state->fb->obj[0] directly, get object from framebuffer
by calling drm_gem_fb_get_obj() and return error code when object is
null to avoid using null object of framebuffer.
Reported-by: default avatarFusheng Huang <fusheng.huang@ecarxgroup.com>
Signed-off-by: default avatarJulia Zhang <Julia.Zhang@amd.com>
Reviewed-by: default avatarHuang Rui <ray.huang@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
Cc: stable@vger.kernel.org
parent 2ec6c7f8
...@@ -3,6 +3,7 @@ ...@@ -3,6 +3,7 @@
#include <drm/drm_atomic_helper.h> #include <drm/drm_atomic_helper.h>
#include <drm/drm_edid.h> #include <drm/drm_edid.h>
#include <drm/drm_simple_kms_helper.h> #include <drm/drm_simple_kms_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_vblank.h> #include <drm/drm_vblank.h>
#include "amdgpu.h" #include "amdgpu.h"
...@@ -314,7 +315,13 @@ static int amdgpu_vkms_prepare_fb(struct drm_plane *plane, ...@@ -314,7 +315,13 @@ static int amdgpu_vkms_prepare_fb(struct drm_plane *plane,
return 0; return 0;
} }
afb = to_amdgpu_framebuffer(new_state->fb); afb = to_amdgpu_framebuffer(new_state->fb);
obj = new_state->fb->obj[0];
obj = drm_gem_fb_get_obj(new_state->fb, 0);
if (!obj) {
DRM_ERROR("Failed to get obj from framebuffer\n");
return -EINVAL;
}
rbo = gem_to_amdgpu_bo(obj); rbo = gem_to_amdgpu_bo(obj);
adev = amdgpu_ttm_adev(rbo->tbo.bdev); adev = amdgpu_ttm_adev(rbo->tbo.bdev);
...@@ -368,12 +375,19 @@ static void amdgpu_vkms_cleanup_fb(struct drm_plane *plane, ...@@ -368,12 +375,19 @@ static void amdgpu_vkms_cleanup_fb(struct drm_plane *plane,
struct drm_plane_state *old_state) struct drm_plane_state *old_state)
{ {
struct amdgpu_bo *rbo; struct amdgpu_bo *rbo;
struct drm_gem_object *obj;
int r; int r;
if (!old_state->fb) if (!old_state->fb)
return; return;
rbo = gem_to_amdgpu_bo(old_state->fb->obj[0]); obj = drm_gem_fb_get_obj(old_state->fb, 0);
if (!obj) {
DRM_ERROR("Failed to get obj from framebuffer\n");
return;
}
rbo = gem_to_amdgpu_bo(obj);
r = amdgpu_bo_reserve(rbo, false); r = amdgpu_bo_reserve(rbo, false);
if (unlikely(r)) { if (unlikely(r)) {
DRM_ERROR("failed to reserve rbo before unpin\n"); DRM_ERROR("failed to reserve rbo before unpin\n");
......
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