workqueue: fix subtle pool management issue which can stall whole worker_pool
commit 29187a9e upstream. A worker_pool's forward progress is guaranteed by the fact that the last idle worker assumes the manager role to create more workers and summon the rescuers if creating workers doesn't succeed in timely manner before proceeding to execute work items. This manager role is implemented in manage_workers(), which indicates whether the worker may proceed to work item execution with its return value. This is necessary because multiple workers may contend for the manager role, and, if there already is a manager, others should proceed to work item execution. Unfortunately, the function also indicates that the worker may proceed to work item execution if need_to_create_worker() is false at the head of the function. need_to_create_worker() tests the following conditions. pending work items && !nr_running && !nr_idle The first and third conditions are protected by pool->lock and thus won't change while holding pool->lock; however, nr_running can change asynchronously as other workers block and resume and while it's likely to be zero, as someone woke this worker up in the first place, some other workers could have become runnable inbetween making it non-zero. If this happens, manage_worker() could return false even with zero nr_idle making the worker, the last idle one, proceed to execute work items. If then all workers of the pool end up blocking on a resource which can only be released by a work item which is pending on that pool, the whole pool can deadlock as there's no one to create more workers or summon the rescuers. This patch fixes the problem by removing the early exit condition from maybe_create_worker() and making manage_workers() return false iff there's already another manager, which ensures that the last worker doesn't start executing work items. We can leave the early exit condition alone and just ignore the return value but the only reason it was put there is because the manage_workers() used to perform both creations and destructions of workers and thus the function may be invoked while the pool is trying to reduce the number of workers. Now that manage_workers() is called only when more workers are needed, the only case this early exit condition is triggered is rare race conditions rendering it pointless. Tested with simulated workload and modified workqueue code which trigger the pool deadlock reliably without this patch. tj: Updated to v3.14 where manage_workers() is responsible not only for creating more workers but also destroying surplus ones. maybe_create_worker() needs to keep its early exit condition to avoid creating a new worker when manage_workers() is called to destroy surplus ones. Other than that, the adaptabion is straight-forward. Both maybe_{create|destroy}_worker() functions are converted to return void and manage_workers() returns %false iff it lost manager arbitration. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Eric Sandeen <sandeen@sandeen.net> Link: http://lkml.kernel.org/g/54B019F4.8030009@sandeen.net Cc: Dave Chinner <david@fromorbit.com> Cc: Lai Jiangshan <laijs@cn.fujitsu.com> Signed-off-by: Jiri Slaby <jslaby@suse.cz>
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