Commit ce492a16 authored by David Brazdil's avatar David Brazdil Committed by Marc Zyngier

kvm: arm64: Move nVHE hyp namespace macros to hyp_image.h

Minor cleanup to move all macros related to prefixing nVHE hyp section
and symbol names into one place: hyp_image.h.
Signed-off-by: default avatarDavid Brazdil <dbrazdil@google.com>
Signed-off-by: default avatarMarc Zyngier <maz@kernel.org>
Acked-by: default avatarWill Deacon <will@kernel.org>
Link: https://lore.kernel.org/r/20200922204910.7265-3-dbrazdil@google.com
parent ab25464b
......@@ -7,6 +7,12 @@
#ifndef __ARM64_HYP_IMAGE_H__
#define __ARM64_HYP_IMAGE_H__
/*
* KVM nVHE code has its own symbol namespace prefixed with __kvm_nvhe_,
* to separate it from the kernel proper.
*/
#define kvm_nvhe_sym(sym) __kvm_nvhe_##sym
#ifdef LINKER_SCRIPT
/*
......@@ -19,6 +25,12 @@
#define HYP_SECTION(NAME) \
HYP_SECTION_NAME(NAME) : { *(NAME NAME##.*) }
/*
* Defines a linker script alias of a kernel-proper symbol referenced by
* KVM nVHE hyp code.
*/
#define KVM_NVHE_ALIAS(sym) kvm_nvhe_sym(sym) = sym;
#endif /* LINKER_SCRIPT */
#endif /* __ARM64_HYP_IMAGE_H__ */
......@@ -7,6 +7,7 @@
#ifndef __ARM_KVM_ASM_H__
#define __ARM_KVM_ASM_H__
#include <asm/hyp_image.h>
#include <asm/virt.h>
#define VCPU_WORKAROUND_2_FLAG_SHIFT 0
......@@ -42,13 +43,6 @@
#include <linux/mm.h>
/*
* Translate name of a symbol defined in nVHE hyp to the name seen
* by kernel proper. All nVHE symbols are prefixed by the build system
* to avoid clashes with the VHE variants.
*/
#define kvm_nvhe_sym(sym) __kvm_nvhe_##sym
#define DECLARE_KVM_VHE_SYM(sym) extern char sym[]
#define DECLARE_KVM_NVHE_SYM(sym) extern char kvm_nvhe_sym(sym)[]
......
......@@ -61,8 +61,6 @@ __efistub__ctype = _ctype;
* memory mappings.
*/
#define KVM_NVHE_ALIAS(sym) __kvm_nvhe_##sym = sym;
/* Alternative callbacks for init-time patching of nVHE hyp code. */
KVM_NVHE_ALIAS(arm64_enable_wa2_handling);
KVM_NVHE_ALIAS(kvm_patch_vector_branch);
......
......@@ -9,6 +9,7 @@
#include <asm-generic/vmlinux.lds.h>
#include <asm/cache.h>
#include <asm/hyp_image.h>
#include <asm/kernel-pgtable.h>
#include <asm/memory.h>
#include <asm/page.h>
......
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