Commit d21c3d4d authored by Pan Xinhui's avatar Pan Xinhui Committed by Linus Torvalds

lib/bitmap.c: correct a code style and do some, optimization

We can avoid in-loop incrementation of ndigits.  Save current totaldigits
to ndigits before loop, and check ndigits against totaldigits after the
loop.
Signed-off-by: default avatarPan Xinhui <xinhuix.pan@intel.com>
Cc: Yury Norov <yury.norov@gmail.com>
Cc: Chris Metcalf <cmetcalf@ezchip.com>
Cc: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Cc: Sudeep Holla <sudeep.holla@arm.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent 774636e1
......@@ -367,7 +367,8 @@ int __bitmap_parse(const char *buf, unsigned int buflen,
nchunks = nbits = totaldigits = c = 0;
do {
chunk = ndigits = 0;
chunk = 0;
ndigits = totaldigits;
/* Get the next chunk of the bitmap */
while (buflen) {
......@@ -406,9 +407,9 @@ int __bitmap_parse(const char *buf, unsigned int buflen,
return -EOVERFLOW;
chunk = (chunk << 4) | hex_to_bin(c);
ndigits++; totaldigits++;
totaldigits++;
}
if (ndigits == 0)
if (ndigits == totaldigits)
return -EINVAL;
if (nchunks == 0 && chunk == 0)
continue;
......
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