x86: fix performance drop for glx
fix the 3D performance drop reported at: http://bugzilla.kernel.org/show_bug.cgi?id=10328 fb drivers are using ioremap()/ioremap_nocache(), followed by mtrr_add with WC attribute. Recent changes in page attribute code made both ioremap()/ioremap_nocache() mappings as UC (instead of previous UC-). This breaks the graphics performance, as the effective memory type is UC instead of expected WC. The correct way to fix this is to add ioremap_wc() (which uses UC- in the absence of PAT kernel support and WC with PAT) and change all the fb drivers to use this new ioremap_wc() API. We can take this correct and longer route for post 2.6.25. For now, revert back to the UC- behavior for ioremap/ioremap_nocache. Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com> Signed-off-by: Venkatesh Pallipadi <venkatesh.pallipadi@intel.com> Cc: Arjan van de Ven <arjan@linux.intel.com> Signed-off-by: Ingo Molnar <mingo@elte.hu>
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