Merge branch 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux into drm-next
some vmware fixes. * 'vmwgfx-next' of git://people.freedesktop.org/~thomash/linux: drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset drm/vmwgfx: Fix fence event code drm/vmwgfx: Don't use memory accounting for kernel-side fence objects drm/vmwgfx: Fix error printout on signals pending
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