Commit d8e3fcd3 authored by Wenjing Liu's avatar Wenjing Liu Committed by Alex Deucher

drm/amd/display: move idle pipe allocation logic into dcn specific layer

[why]
generic dc resource file should not know what an optimal idle pipe is
because this is dcn hardware dependent.

[how]
We move the optimial pipe searching logic in dcn specific layer.
Reviewed-by: default avatarJun Lei <jun.lei@amd.com>
Acked-by: default avatarTom Chung <chiahsuan.chung@amd.com>
Signed-off-by: default avatarWenjing Liu <wenjing.liu@amd.com>
Tested-by: default avatarDaniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 2b1b838e
......@@ -1623,139 +1623,101 @@ struct pipe_ctx *find_idle_secondary_pipe_legacy(
return secondary_pipe;
}
/*
* Find the most optimal idle pipe from res_ctx, which could be used as a
* secondary dpp pipe for input opp head pipe.
*
* an idle pipe - a pipe in input res_ctx not yet used for any streams or
* planes.
* secondary dpp pipe - a pipe gets inserted to a head OPP pipe's MPC blending
* tree. This is typical used for rendering MPO planes or additional offset
* areas in MPCC combine.
*
* Hardware Transition Minimization Algorithm for Finding a Secondary DPP Pipe
* -------------------------------------------------------------------------
*
* PROBLEM:
*
* 1. There is a hardware limitation that a secondary DPP pipe cannot be
* transferred from one MPC blending tree to the other in a single frame.
* Otherwise it could cause glitches on the screen.
*
* For instance, we cannot transition from state 1 to state 2 in one frame. This
* is because PIPE1 is transferred from PIPE0's MPC blending tree over to
* PIPE2's MPC blending tree, which is not supported by hardware.
* To support this transition we need to first remove PIPE1 from PIPE0's MPC
* blending tree in one frame and then insert PIPE1 to PIPE2's MPC blending tree
* in the next frame. This is not optimal as it will delay the flip for two
* frames.
*
* State 1:
* PIPE0 -- secondary DPP pipe --> (PIPE1)
* PIPE2 -- secondary DPP pipe --> NONE
*
* State 2:
* PIPE0 -- secondary DPP pipe --> NONE
* PIPE2 -- secondary DPP pipe --> (PIPE1)
*
* 2. We want to in general minimize the unnecessary changes in pipe topology.
* If a pipe is already added in current blending tree and there are no changes
* to plane topology, we don't want to swap it with another idle pipe
* unnecessarily in every update. Powering up and down a pipe would require a
* full update which delays the flip for 1 frame. If we use the original pipe
* we don't have to toggle its power. So we can flip faster.
*/
struct pipe_ctx *find_optimal_idle_pipe_as_secondary_dpp_pipe(
int resource_find_idle_pipe_used_in_cur_mpc_blending_tree(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool,
const struct pipe_ctx *new_head)
const struct pipe_ctx *cur_opp_head)
{
const struct pipe_ctx *cur_head, *cur_sec;
struct pipe_ctx *new_sec;
bool found = false;
int i;
cur_head = &cur_res_ctx->pipe_ctx[new_head->pipe_idx];
cur_sec = cur_head->bottom_pipe;
const struct pipe_ctx *cur_sec_dpp = cur_opp_head->bottom_pipe;
struct pipe_ctx *new_sec_dpp;
int idle_pipe_idx = IDLE_PIPE_INDEX_NOT_FOUND;
while (cur_sec) {
while (cur_sec_dpp) {
/* find an idle pipe used in current opp blend tree,
* this is to avoid MPO pipe switching to different opp blending
* tree
*/
new_sec = &new_res_ctx->pipe_ctx[cur_sec->pipe_idx];
if (new_sec->plane_state == NULL && new_sec->stream == NULL) {
new_sec->pipe_idx = cur_sec->pipe_idx;
found = true;
new_sec_dpp = &new_res_ctx->pipe_ctx[cur_sec_dpp->pipe_idx];
if (new_sec_dpp->plane_state == NULL &&
new_sec_dpp->stream == NULL) {
idle_pipe_idx = cur_sec_dpp->pipe_idx;
break;
}
cur_sec = cur_sec->bottom_pipe;
cur_sec_dpp = cur_sec_dpp->bottom_pipe;
}
/* Up until here if we have not found an idle secondary pipe, we will
* need to wait for at least one frame to complete the transition
* sequence.
*/
if (!found) {
/* find a free pipe not used in current res ctx, this is to
* avoid tearing down other pipe's topology
*/
for (i = 0; i < pool->pipe_count; i++) {
cur_sec = &cur_res_ctx->pipe_ctx[i];
new_sec = &new_res_ctx->pipe_ctx[i];
if (cur_sec->plane_state == NULL &&
cur_sec->stream == NULL &&
new_sec->plane_state == NULL &&
new_sec->stream == NULL) {
new_sec->pipe_idx = i;
found = true;
break;
}
return idle_pipe_idx;
}
int recource_find_idle_pipe_not_used_in_cur_res_ctx(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool)
{
int idle_pipe_idx = IDLE_PIPE_INDEX_NOT_FOUND;
const struct pipe_ctx *new_sec_dpp, *cur_sec_dpp;
int i;
for (i = 0; i < pool->pipe_count; i++) {
cur_sec_dpp = &cur_res_ctx->pipe_ctx[i];
new_sec_dpp = &new_res_ctx->pipe_ctx[i];
if (cur_sec_dpp->plane_state == NULL &&
cur_sec_dpp->stream == NULL &&
new_sec_dpp->plane_state == NULL &&
new_sec_dpp->stream == NULL) {
idle_pipe_idx = i;
break;
}
}
/* Up until here if we have not found an idle secondary pipe, we will
* need to wait for at least two frames to complete the transition
* sequence. It really doesn't matter which pipe we decide take from
* current enabled pipes. It won't save our frame time when we swap only
* one pipe or more pipes.
*/
if (!found) {
/* find a free pipe by taking away a secondary dpp pipe from an
* MPCC combine in current context
*/
for (i = 0; i < pool->pipe_count; i++) {
cur_sec = &cur_res_ctx->pipe_ctx[i];
new_sec = &new_res_ctx->pipe_ctx[i];
if (cur_sec->plane_state &&
cur_sec->bottom_pipe &&
cur_sec->bottom_pipe->plane_state == cur_sec->plane_state &&
new_sec->plane_state == NULL &&
new_sec->stream == NULL) {
found = true;
new_sec->pipe_idx = i;
break;
}
return idle_pipe_idx;
}
int resource_find_idle_pipe_used_as_cur_sec_dpp_in_mpcc_combine(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool)
{
int idle_pipe_idx = IDLE_PIPE_INDEX_NOT_FOUND;
const struct pipe_ctx *new_sec_dpp, *cur_sec_dpp;
int i;
for (i = 0; i < pool->pipe_count; i++) {
cur_sec_dpp = &cur_res_ctx->pipe_ctx[i];
new_sec_dpp = &new_res_ctx->pipe_ctx[i];
if (cur_sec_dpp->plane_state &&
cur_sec_dpp->top_pipe &&
cur_sec_dpp->top_pipe->plane_state == cur_sec_dpp->plane_state &&
new_sec_dpp->plane_state == NULL &&
new_sec_dpp->stream == NULL) {
idle_pipe_idx = i;
break;
}
}
if (!found) {
/* find any pipe not used by new state */
for (i = 0; i < pool->pipe_count; i++) {
new_sec = &new_res_ctx->pipe_ctx[i];
return idle_pipe_idx;
}
if (new_sec->plane_state == NULL) {
found = true;
new_sec->pipe_idx = i;
break;
}
int resource_find_any_idle_pipe(struct resource_context *new_res_ctx,
const struct resource_pool *pool)
{
int idle_pipe_idx = IDLE_PIPE_INDEX_NOT_FOUND;
const struct pipe_ctx *new_sec_dpp;
int i;
for (i = 0; i < pool->pipe_count; i++) {
new_sec_dpp = &new_res_ctx->pipe_ctx[i];
if (new_sec_dpp->plane_state == NULL &&
new_sec_dpp->stream == NULL) {
idle_pipe_idx = i;
break;
}
}
return found ? new_sec : NULL;
return idle_pipe_idx;
}
/* TODO: Unify the pipe naming convention:
......
......@@ -2485,18 +2485,100 @@ struct resource_pool *dcn32_create_resource_pool(
return NULL;
}
/*
* Find the most optimal idle pipe from res_ctx, which could be used as a
* secondary dpp pipe for input opp head pipe.
*
* an idle pipe - a pipe in input res_ctx not yet used for any streams or
* planes.
* secondary dpp pipe - a pipe gets inserted to a head OPP pipe's MPC blending
* tree. This is typical used for rendering MPO planes or additional offset
* areas in MPCC combine.
*
* Hardware Transition Minimization Algorithm for Finding a Secondary DPP Pipe
* -------------------------------------------------------------------------
*
* PROBLEM:
*
* 1. There is a hardware limitation that a secondary DPP pipe cannot be
* transferred from one MPC blending tree to the other in a single frame.
* Otherwise it could cause glitches on the screen.
*
* For instance, we cannot transition from state 1 to state 2 in one frame. This
* is because PIPE1 is transferred from PIPE0's MPC blending tree over to
* PIPE2's MPC blending tree, which is not supported by hardware.
* To support this transition we need to first remove PIPE1 from PIPE0's MPC
* blending tree in one frame and then insert PIPE1 to PIPE2's MPC blending tree
* in the next frame. This is not optimal as it will delay the flip for two
* frames.
*
* State 1:
* PIPE0 -- secondary DPP pipe --> (PIPE1)
* PIPE2 -- secondary DPP pipe --> NONE
*
* State 2:
* PIPE0 -- secondary DPP pipe --> NONE
* PIPE2 -- secondary DPP pipe --> (PIPE1)
*
* 2. We want to in general minimize the unnecessary changes in pipe topology.
* If a pipe is already added in current blending tree and there are no changes
* to plane topology, we don't want to swap it with another idle pipe
* unnecessarily in every update. Powering up and down a pipe would require a
* full update which delays the flip for 1 frame. If we use the original pipe
* we don't have to toggle its power. So we can flip faster.
*/
static int find_optimal_idle_pipe_as_secondary_dpp_pipe(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool,
const struct pipe_ctx *new_opp_head)
{
const struct pipe_ctx *cur_opp_head;
int idle_pipe_idx;
cur_opp_head = &cur_res_ctx->pipe_ctx[new_opp_head->pipe_idx];
idle_pipe_idx = resource_find_idle_pipe_used_in_cur_mpc_blending_tree(
cur_res_ctx, new_res_ctx, cur_opp_head);
/* Up until here if we have not found an idle secondary pipe, we will
* need to wait for at least one frame to complete the transition
* sequence.
*/
if (idle_pipe_idx == IDLE_PIPE_INDEX_NOT_FOUND)
idle_pipe_idx = recource_find_idle_pipe_not_used_in_cur_res_ctx(
cur_res_ctx, new_res_ctx, pool);
/* Up until here if we have not found an idle secondary pipe, we will
* need to wait for at least two frames to complete the transition
* sequence. It really doesn't matter which pipe we decide take from
* current enabled pipes. It won't save our frame time when we swap only
* one pipe or more pipes.
*/
if (idle_pipe_idx == IDLE_PIPE_INDEX_NOT_FOUND)
idle_pipe_idx = resource_find_idle_pipe_used_as_cur_sec_dpp_in_mpcc_combine(
cur_res_ctx, new_res_ctx, pool);
if (idle_pipe_idx == IDLE_PIPE_INDEX_NOT_FOUND)
idle_pipe_idx = resource_find_any_idle_pipe(new_res_ctx, pool);
return idle_pipe_idx;
}
struct pipe_ctx *dcn32_acquire_idle_pipe_for_layer(
const struct dc_state *cur_ctx,
struct dc_state *new_ctx,
const struct resource_pool *pool,
const struct pipe_ctx *opp_head_pipe)
{
struct pipe_ctx *idle_pipe =
int idle_pipe_idx =
find_optimal_idle_pipe_as_secondary_dpp_pipe(
&cur_ctx->res_ctx, &new_ctx->res_ctx,
pool, opp_head_pipe);
struct pipe_ctx *idle_pipe;
if (idle_pipe) {
if (idle_pipe_idx >= 0) {
idle_pipe = &new_ctx->res_ctx.pipe_ctx[idle_pipe_idx];
idle_pipe->pipe_idx = idle_pipe_idx;
idle_pipe->stream = opp_head_pipe->stream;
idle_pipe->stream_res.tg = opp_head_pipe->stream_res.tg;
idle_pipe->stream_res.opp = opp_head_pipe->stream_res.opp;
......@@ -2508,6 +2590,7 @@ struct pipe_ctx *dcn32_acquire_idle_pipe_for_layer(
pool->dpps[idle_pipe->pipe_idx]->inst;
} else {
ASSERT(opp_head_pipe);
idle_pipe = NULL;
}
return idle_pipe;
......
......@@ -37,6 +37,7 @@
#define IS_PIPE_SYNCD_VALID(pipe) ((((pipe)->pipe_idx_syncd) & 0x80)?1:0)
#define GET_PIPE_SYNCD_FROM_PIPE(pipe) ((pipe)->pipe_idx_syncd & 0x7F)
#define SET_PIPE_SYNCD_TO_PIPE(pipe, pipe_syncd) ((pipe)->pipe_idx_syncd = (0x80 | pipe_syncd))
#define IDLE_PIPE_INDEX_NOT_FOUND -1
enum dce_version resource_parse_asic_id(
struct hw_asic_id asic_id);
......@@ -158,11 +159,23 @@ struct pipe_ctx *find_idle_secondary_pipe_legacy(
const struct resource_pool *pool,
const struct pipe_ctx *primary_pipe);
struct pipe_ctx *find_optimal_idle_pipe_as_secondary_dpp_pipe(
int resource_find_idle_pipe_used_in_cur_mpc_blending_tree(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool,
const struct pipe_ctx *new_pri);
const struct pipe_ctx *cur_opp_head);
int recource_find_idle_pipe_not_used_in_cur_res_ctx(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool);
int resource_find_idle_pipe_used_as_cur_sec_dpp_in_mpcc_combine(
const struct resource_context *cur_res_ctx,
struct resource_context *new_res_ctx,
const struct resource_pool *pool);
int resource_find_any_idle_pipe(struct resource_context *new_res_ctx,
const struct resource_pool *pool);
bool resource_validate_attach_surfaces(
const struct dc_validation_set set[],
......
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