Commit da18b2a3 authored by Antonino Daplas's avatar Antonino Daplas Committed by Linus Torvalds

[PATCH] fbdev: split vesafb option vram into vtotal and vremap

From: Gerd Knorr <kraxel@bytesex.org>:

"IMHO the the only sane thing is to have two options for total + remapped
memory as well.  Otherwise we'll end up changing that back and forth like
it happened for the size calculation stuff for quite some time ...

The patch below does just that and also has the other vmode fix
(vmode = yres * linelength /* instead of yres * xres * depth >> 3 */)."
Signed-off-by: default avatarAntonino Daplas <adaplas@pol.net>
Signed-off-by: default avatarAndrew Morton <akpm@osdl.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@osdl.org>
parent 9e029c1e
......@@ -146,11 +146,16 @@ pmipal Use the protected mode interface for palette changes.
mtrr setup memory type range registers for the vesafb framebuffer.
vram:n remap 'n' MiB of video RAM. If 0 or not specified, remap memory
vremap:n
remap 'n' MiB of video RAM. If 0 or not specified, remap memory
according to video mode. (2.5.66 patch/idea by Antonino Daplas
reversed to give override possibility (allocate more fb memory
than the kernel would) to 2.4 by tmb@iki.fi)
vtotal:n
if the video BIOS of your card incorrectly determines the total
amount of video RAM, use this option to override the BIOS (in MiB).
Have fun!
Gerd
......
......@@ -49,7 +49,8 @@ static struct fb_fix_screeninfo vesafb_fix __initdata = {
static int inverse = 0;
static int mtrr = 1;
static int vram __initdata = 0; /* Set amount of memory to be used */
static int vram_remap __initdata = 0; /* Set amount of memory to be used */
static int vram_total __initdata = 0; /* Set total amount of memory */
static int pmi_setpal = 0; /* pmi for palette changes ??? */
static int ypan = 0; /* 0..nothing, 1..ypan, 2..ywrap */
static unsigned short *pmi_base = NULL;
......@@ -209,8 +210,10 @@ int __init vesafb_setup(char *options)
mtrr=1;
else if (! strcmp(this_opt, "nomtrr"))
mtrr=0;
else if (! strncmp(this_opt, "vram:", 5))
vram = simple_strtoul(this_opt+5, NULL, 0);
else if (! strncmp(this_opt, "vtotal:", 7))
vram_total = simple_strtoul(this_opt+7, NULL, 0);
else if (! strncmp(this_opt, "vremap:", 7))
vram_remap = simple_strtoul(this_opt+7, NULL, 0);
}
return 0;
}
......@@ -240,11 +243,14 @@ static int __init vesafb_probe(struct device *device)
/* size_vmode -- that is the amount of memory needed for the
* used video mode, i.e. the minimum amount of
* memory we need. */
size_vmode = vesafb_fix.line_length * vesafb_defined.yres;
size_vmode = vesafb_defined.yres * vesafb_fix.line_length;
/* size_total -- all video memory we have. Used for mtrr
* entries and bounds checking. */
* entries, ressource allocation and bounds
* checking. */
size_total = screen_info.lfb_size * 65536;
if (vram_total)
size_total = vram_total * 1024 * 1024;
if (size_total < size_vmode)
size_total = size_vmode;
......@@ -252,10 +258,11 @@ static int __init vesafb_probe(struct device *device)
* use for vesafb. With modern cards it is no
* option to simply use size_total as that
* wastes plenty of kernel address space. */
size_remap = size_vmode * 2;
if (vram)
size_remap = vram * 1024 * 1024;
size_remap = size_vmode * 2;
if (vram_remap)
size_remap = vram_remap * 1024 * 1024;
if (size_remap < size_vmode)
size_remap = size_vmode;
if (size_remap > size_total)
size_remap = size_total;
vesafb_fix.smem_len = size_remap;
......
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