Commit dba4a180 authored by Laurent Pinchart's avatar Laurent Pinchart Committed by Mauro Carvalho Chehab

[media] v4l: vsp1: Split pipeline management code from vsp1_video.c

The code will be used to control the vsp1 driver from the DU driver
without using video nodes.
Signed-off-by: default avatarLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@osg.samsung.com>
parent 3f725b7e
vsp1-y := vsp1_drv.o vsp1_entity.o vsp1_video.o
vsp1-y := vsp1_drv.o vsp1_entity.o vsp1_pipe.o
vsp1-y += vsp1_video.o
vsp1-y += vsp1_rpf.o vsp1_rwpf.o vsp1_wpf.o
vsp1-y += vsp1_hsit.o vsp1_lif.o vsp1_lut.o
vsp1-y += vsp1_bru.o vsp1_sru.o vsp1_uds.o
......
/*
* vsp1_pipe.c -- R-Car VSP1 Pipeline
*
* Copyright (C) 2013-2015 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <linux/list.h>
#include <linux/sched.h>
#include <linux/wait.h>
#include <media/media-entity.h>
#include <media/v4l2-subdev.h>
#include "vsp1.h"
#include "vsp1_bru.h"
#include "vsp1_entity.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
#include "vsp1_uds.h"
/* -----------------------------------------------------------------------------
* Pipeline Management
*/
void vsp1_pipeline_reset(struct vsp1_pipeline *pipe)
{
if (pipe->bru) {
struct vsp1_bru *bru = to_bru(&pipe->bru->subdev);
unsigned int i;
for (i = 0; i < ARRAY_SIZE(bru->inputs); ++i)
bru->inputs[i].rpf = NULL;
}
INIT_LIST_HEAD(&pipe->entities);
pipe->state = VSP1_PIPELINE_STOPPED;
pipe->buffers_ready = 0;
pipe->num_inputs = 0;
pipe->output = NULL;
pipe->bru = NULL;
pipe->lif = NULL;
pipe->uds = NULL;
}
void vsp1_pipeline_run(struct vsp1_pipeline *pipe)
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
vsp1_write(vsp1, VI6_CMD(pipe->output->entity.index), VI6_CMD_STRCMD);
pipe->state = VSP1_PIPELINE_RUNNING;
pipe->buffers_ready = 0;
}
bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe)
{
unsigned long flags;
bool stopped;
spin_lock_irqsave(&pipe->irqlock, flags);
stopped = pipe->state == VSP1_PIPELINE_STOPPED;
spin_unlock_irqrestore(&pipe->irqlock, flags);
return stopped;
}
int vsp1_pipeline_stop(struct vsp1_pipeline *pipe)
{
struct vsp1_entity *entity;
unsigned long flags;
int ret;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
ret = ret == 0 ? -ETIMEDOUT : 0;
list_for_each_entry(entity, &pipe->entities, list_pipe) {
if (entity->route && entity->route->reg)
vsp1_write(entity->vsp1, entity->route->reg,
VI6_DPR_NODE_UNUSED);
v4l2_subdev_call(&entity->subdev, video, s_stream, 0);
}
return ret;
}
bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe)
{
unsigned int mask;
mask = ((1 << pipe->num_inputs) - 1) << 1;
if (!pipe->lif)
mask |= 1 << 0;
return pipe->buffers_ready == mask;
}
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
enum vsp1_pipeline_state state;
unsigned long flags;
if (pipe == NULL)
return;
/* Signal frame end to the pipeline handler. */
pipe->frame_end(pipe);
spin_lock_irqsave(&pipe->irqlock, flags);
state = pipe->state;
pipe->state = VSP1_PIPELINE_STOPPED;
/* If a stop has been requested, mark the pipeline as stopped and
* return.
*/
if (state == VSP1_PIPELINE_STOPPING) {
wake_up(&pipe->wq);
goto done;
}
/* Restart the pipeline if ready. */
if (vsp1_pipeline_ready(pipe))
vsp1_pipeline_run(pipe);
done:
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
/*
* Propagate the alpha value through the pipeline.
*
* As the UDS has restricted scaling capabilities when the alpha component needs
* to be scaled, we disable alpha scaling when the UDS input has a fixed alpha
* value. The UDS then outputs a fixed alpha value which needs to be programmed
* from the input RPF alpha.
*/
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
struct vsp1_entity *input,
unsigned int alpha)
{
struct vsp1_entity *entity;
struct media_pad *pad;
pad = media_entity_remote_pad(&input->pads[RWPF_PAD_SOURCE]);
while (pad) {
if (!is_media_entity_v4l2_subdev(pad->entity))
break;
entity = to_vsp1_entity(media_entity_to_v4l2_subdev(pad->entity));
/* The BRU background color has a fixed alpha value set to 255,
* the output alpha value is thus always equal to 255.
*/
if (entity->type == VSP1_ENTITY_BRU)
alpha = 255;
if (entity->type == VSP1_ENTITY_UDS) {
struct vsp1_uds *uds = to_uds(&entity->subdev);
vsp1_uds_set_alpha(uds, alpha);
break;
}
pad = &entity->pads[entity->source_pad];
pad = media_entity_remote_pad(pad);
}
}
void vsp1_pipelines_suspend(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
int ret;
/* To avoid increasing the system suspend time needlessly, loop over the
* pipelines twice, first to set them all to the stopping state, and
* then to wait for the stop to complete.
*/
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
if (ret == 0)
dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
wpf->entity.index);
}
}
void vsp1_pipelines_resume(struct vsp1_device *vsp1)
{
unsigned int i;
/* Resume pipeline all running pipelines. */
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
if (vsp1_pipeline_ready(pipe))
vsp1_pipeline_run(pipe);
}
}
/*
* vsp1_pipe.h -- R-Car VSP1 Pipeline
*
* Copyright (C) 2013-2015 Renesas Electronics Corporation
*
* Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef __VSP1_PIPE_H__
#define __VSP1_PIPE_H__
#include <linux/list.h>
#include <linux/spinlock.h>
#include <linux/wait.h>
#include <media/media-entity.h>
struct vsp1_rwpf;
enum vsp1_pipeline_state {
VSP1_PIPELINE_STOPPED,
VSP1_PIPELINE_RUNNING,
VSP1_PIPELINE_STOPPING,
};
/*
* struct vsp1_pipeline - A VSP1 hardware pipeline
* @media: the media pipeline
* @irqlock: protects the pipeline state
* @lock: protects the pipeline use count and stream count
*/
struct vsp1_pipeline {
struct media_pipeline pipe;
spinlock_t irqlock;
enum vsp1_pipeline_state state;
wait_queue_head_t wq;
void (*frame_end)(struct vsp1_pipeline *pipe);
struct mutex lock;
unsigned int use_count;
unsigned int stream_count;
unsigned int buffers_ready;
unsigned int num_inputs;
struct vsp1_rwpf *inputs[VSP1_MAX_RPF];
struct vsp1_rwpf *output;
struct vsp1_entity *bru;
struct vsp1_entity *lif;
struct vsp1_entity *uds;
struct vsp1_entity *uds_input;
struct list_head entities;
};
static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
{
if (likely(e->pipe))
return container_of(e->pipe, struct vsp1_pipeline, pipe);
else
return NULL;
}
void vsp1_pipeline_reset(struct vsp1_pipeline *pipe);
void vsp1_pipeline_run(struct vsp1_pipeline *pipe);
bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe);
int vsp1_pipeline_stop(struct vsp1_pipeline *pipe);
bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe);
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe);
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
struct vsp1_entity *input,
unsigned int alpha);
void vsp1_pipelines_suspend(struct vsp1_device *vsp1);
void vsp1_pipelines_resume(struct vsp1_device *vsp1);
#endif /* __VSP1_PIPE_H__ */
......@@ -14,10 +14,10 @@
#include <linux/list.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/v4l2-mediabus.h>
#include <linux/videodev2.h>
#include <linux/wait.h>
#include <media/media-entity.h>
#include <media/v4l2-dev.h>
......@@ -30,6 +30,7 @@
#include "vsp1.h"
#include "vsp1_bru.h"
#include "vsp1_entity.h"
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
#include "vsp1_uds.h"
#include "vsp1_video.h"
......@@ -390,26 +391,6 @@ static int vsp1_pipeline_validate_branch(struct vsp1_pipeline *pipe,
return rval;
}
static void __vsp1_pipeline_cleanup(struct vsp1_pipeline *pipe)
{
if (pipe->bru) {
struct vsp1_bru *bru = to_bru(&pipe->bru->subdev);
unsigned int i;
for (i = 0; i < ARRAY_SIZE(bru->inputs); ++i)
bru->inputs[i].rpf = NULL;
}
INIT_LIST_HEAD(&pipe->entities);
pipe->state = VSP1_PIPELINE_STOPPED;
pipe->buffers_ready = 0;
pipe->num_inputs = 0;
pipe->output = NULL;
pipe->bru = NULL;
pipe->lif = NULL;
pipe->uds = NULL;
}
static int vsp1_pipeline_validate(struct vsp1_pipeline *pipe,
struct vsp1_video *video)
{
......@@ -480,7 +461,7 @@ static int vsp1_pipeline_validate(struct vsp1_pipeline *pipe,
return 0;
error:
__vsp1_pipeline_cleanup(pipe);
vsp1_pipeline_reset(pipe);
return ret;
}
......@@ -512,69 +493,11 @@ static void vsp1_pipeline_cleanup(struct vsp1_pipeline *pipe)
/* If we're the last user clean up the pipeline. */
if (--pipe->use_count == 0)
__vsp1_pipeline_cleanup(pipe);
vsp1_pipeline_reset(pipe);
mutex_unlock(&pipe->lock);
}
static void vsp1_pipeline_run(struct vsp1_pipeline *pipe)
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
vsp1_write(vsp1, VI6_CMD(pipe->output->entity.index), VI6_CMD_STRCMD);
pipe->state = VSP1_PIPELINE_RUNNING;
pipe->buffers_ready = 0;
}
static bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe)
{
unsigned long flags;
bool stopped;
spin_lock_irqsave(&pipe->irqlock, flags);
stopped = pipe->state == VSP1_PIPELINE_STOPPED;
spin_unlock_irqrestore(&pipe->irqlock, flags);
return stopped;
}
static int vsp1_pipeline_stop(struct vsp1_pipeline *pipe)
{
struct vsp1_entity *entity;
unsigned long flags;
int ret;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
ret = ret == 0 ? -ETIMEDOUT : 0;
list_for_each_entry(entity, &pipe->entities, list_pipe) {
if (entity->route && entity->route->reg)
vsp1_write(entity->vsp1, entity->route->reg,
VI6_DPR_NODE_UNUSED);
v4l2_subdev_call(&entity->subdev, video, s_stream, 0);
}
return ret;
}
static bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe)
{
unsigned int mask;
mask = ((1 << pipe->num_inputs) - 1) << 1;
if (!pipe->lif)
mask |= 1 << 0;
return pipe->buffers_ready == mask;
}
/*
* vsp1_video_complete_buffer - Complete the current buffer
* @video: the video node
......@@ -663,146 +586,6 @@ static void vsp1_video_pipeline_frame_end(struct vsp1_pipeline *pipe)
vsp1_video_frame_end(pipe, pipe->output);
}
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{
enum vsp1_pipeline_state state;
unsigned long flags;
if (pipe == NULL)
return;
/* Signal frame end to the pipeline handler. */
pipe->frame_end(pipe);
spin_lock_irqsave(&pipe->irqlock, flags);
state = pipe->state;
pipe->state = VSP1_PIPELINE_STOPPED;
/* If a stop has been requested, mark the pipeline as stopped and
* return.
*/
if (state == VSP1_PIPELINE_STOPPING) {
wake_up(&pipe->wq);
goto done;
}
/* Restart the pipeline if ready. */
if (vsp1_pipeline_ready(pipe))
vsp1_pipeline_run(pipe);
done:
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
/*
* Propagate the alpha value through the pipeline.
*
* As the UDS has restricted scaling capabilities when the alpha component needs
* to be scaled, we disable alpha scaling when the UDS input has a fixed alpha
* value. The UDS then outputs a fixed alpha value which needs to be programmed
* from the input RPF alpha.
*/
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
struct vsp1_entity *input,
unsigned int alpha)
{
struct vsp1_entity *entity;
struct media_pad *pad;
pad = media_entity_remote_pad(&input->pads[RWPF_PAD_SOURCE]);
while (pad) {
if (!is_media_entity_v4l2_subdev(pad->entity))
break;
entity = to_vsp1_entity(media_entity_to_v4l2_subdev(pad->entity));
/* The BRU background color has a fixed alpha value set to 255,
* the output alpha value is thus always equal to 255.
*/
if (entity->type == VSP1_ENTITY_BRU)
alpha = 255;
if (entity->type == VSP1_ENTITY_UDS) {
struct vsp1_uds *uds = to_uds(&entity->subdev);
vsp1_uds_set_alpha(uds, alpha);
break;
}
pad = &entity->pads[entity->source_pad];
pad = media_entity_remote_pad(pad);
}
}
void vsp1_pipelines_suspend(struct vsp1_device *vsp1)
{
unsigned long flags;
unsigned int i;
int ret;
/* To avoid increasing the system suspend time needlessly, loop over the
* pipelines twice, first to set them all to the stopping state, and then
* to wait for the stop to complete.
*/
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
spin_lock_irqsave(&pipe->irqlock, flags);
if (pipe->state == VSP1_PIPELINE_RUNNING)
pipe->state = VSP1_PIPELINE_STOPPING;
spin_unlock_irqrestore(&pipe->irqlock, flags);
}
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
ret = wait_event_timeout(pipe->wq, vsp1_pipeline_stopped(pipe),
msecs_to_jiffies(500));
if (ret == 0)
dev_warn(vsp1->dev, "pipeline %u stop timeout\n",
wpf->entity.index);
}
}
void vsp1_pipelines_resume(struct vsp1_device *vsp1)
{
unsigned int i;
/* Resume pipeline all running pipelines. */
for (i = 0; i < vsp1->pdata.wpf_count; ++i) {
struct vsp1_rwpf *wpf = vsp1->wpf[i];
struct vsp1_pipeline *pipe;
if (wpf == NULL)
continue;
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
if (pipe == NULL)
continue;
if (vsp1_pipeline_ready(pipe))
vsp1_pipeline_run(pipe);
}
}
/* -----------------------------------------------------------------------------
* videobuf2 Queue Operations
*/
......
......@@ -15,15 +15,12 @@
#include <linux/list.h>
#include <linux/spinlock.h>
#include <linux/wait.h>
#include <media/media-entity.h>
#include <media/videobuf2-v4l2.h>
#include "vsp1_pipe.h"
#include "vsp1_rwpf.h"
struct vsp1_video;
/*
* struct vsp1_format_info - VSP1 video format description
* @mbus: media bus format code
......@@ -51,51 +48,6 @@ struct vsp1_format_info {
bool alpha;
};
enum vsp1_pipeline_state {
VSP1_PIPELINE_STOPPED,
VSP1_PIPELINE_RUNNING,
VSP1_PIPELINE_STOPPING,
};
/*
* struct vsp1_pipeline - A VSP1 hardware pipeline
* @media: the media pipeline
* @irqlock: protects the pipeline state
* @lock: protects the pipeline use count and stream count
*/
struct vsp1_pipeline {
struct media_pipeline pipe;
spinlock_t irqlock;
enum vsp1_pipeline_state state;
wait_queue_head_t wq;
void (*frame_end)(struct vsp1_pipeline *pipe);
struct mutex lock;
unsigned int use_count;
unsigned int stream_count;
unsigned int buffers_ready;
unsigned int num_inputs;
struct vsp1_rwpf *inputs[VSP1_MAX_RPF];
struct vsp1_rwpf *output;
struct vsp1_entity *bru;
struct vsp1_entity *lif;
struct vsp1_entity *uds;
struct vsp1_entity *uds_input;
struct list_head entities;
};
static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
{
if (likely(e->pipe))
return container_of(e->pipe, struct vsp1_pipeline, pipe);
else
return NULL;
}
struct vsp1_vb2_buffer {
struct vb2_v4l2_buffer buf;
struct list_head queue;
......@@ -138,13 +90,4 @@ struct vsp1_video *vsp1_video_create(struct vsp1_device *vsp1,
struct vsp1_rwpf *rwpf);
void vsp1_video_cleanup(struct vsp1_video *video);
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe);
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
struct vsp1_entity *input,
unsigned int alpha);
void vsp1_pipelines_suspend(struct vsp1_device *vsp1);
void vsp1_pipelines_resume(struct vsp1_device *vsp1);
#endif /* __VSP1_VIDEO_H__ */
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