Commit de70c635 authored by Alex Deucher's avatar Alex Deucher

drm/amdgpu/atomfirmware: add function to update engine hang status

Update the scratch reg for when the engine is hung.
Reviewed-by: default avatarChunming Zhou <david1.zhou@amd.com>
Acked-by: default avatarHarry Wentland <harry.wentland@amd.com>
Acked-by: default avatarChristian König <christian.koenig@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 634b6a8a
......@@ -88,6 +88,19 @@ void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev)
WREG32(adev->bios_scratch_reg_offset + i, adev->bios_scratch[i]);
}
void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
bool hung)
{
u32 tmp = RREG32(adev->bios_scratch_reg_offset + 3);
if (hung)
tmp |= ATOM_S3_ASIC_GUI_ENGINE_HUNG;
else
tmp &= ~ATOM_S3_ASIC_GUI_ENGINE_HUNG;
WREG32(adev->bios_scratch_reg_offset + 3, tmp);
}
int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev)
{
struct atom_context *ctx = adev->mode_info.atom_context;
......
......@@ -28,6 +28,8 @@ bool amdgpu_atomfirmware_gpu_supports_virtualization(struct amdgpu_device *adev)
void amdgpu_atomfirmware_scratch_regs_init(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_save(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_restore(struct amdgpu_device *adev);
void amdgpu_atomfirmware_scratch_regs_engine_hung(struct amdgpu_device *adev,
bool hung);
int amdgpu_atomfirmware_allocate_fb_scratch(struct amdgpu_device *adev);
#endif
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