perf hists: Don't free decayed entries if in the annotation browser

Just let it there till the user exits the annotation browser.

Cc: David Ahern <dsahern@gmail.com>
Cc: Frederic Weisbecker <fweisbec@gmail.com>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Paul Mackerras <paulus@samba.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Stephane Eranian <eranian@google.com>
Link: http://lkml.kernel.org/n/tip-nmaxuzreqhm5k10t2co5sk9a@git.kernel.orgSigned-off-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
parent 900e14a8
......@@ -100,6 +100,8 @@ static void hist_entry__decay(struct hist_entry *he)
static bool hists__decay_entry(struct hists *hists, struct hist_entry *he)
{
if (he->period == 0)
return true;
hists->stats.total_period -= he->period;
hist_entry__decay(he);
hists->stats.total_period += he->period;
......@@ -114,8 +116,12 @@ void hists__decay_entries(struct hists *hists)
while (next) {
n = rb_entry(next, struct hist_entry, rb_node);
next = rb_next(&n->rb_node);
if (hists__decay_entry(hists, n)) {
/*
* We may be annotating this, for instance, so keep it here in
* case some it gets new samples, we'll eventually free it when
* the user stops browsing and it agains gets fully decayed.
*/
if (hists__decay_entry(hists, n) && !n->used) {
rb_erase(&n->rb_node, &hists->entries);
if (sort__need_collapse)
......
......@@ -64,6 +64,7 @@ struct hist_entry {
bool init_have_children;
char level;
bool used;
u8 filtered;
struct symbol *parent;
union {
......
......@@ -976,9 +976,13 @@ static int perf_evsel__hists_browse(struct perf_evsel *evsel, int nr_events,
he = hist_browser__selected_entry(browser);
if (he == NULL)
continue;
/*
* Don't let this be freed, say, by hists__decay_entry.
*/
he->used = true;
hist_entry__tui_annotate(he, evsel->idx, nr_events,
timer, arg, delay_secs);
he->used = false;
ui_browser__update_nr_entries(&browser->b, browser->hists->nr_entries);
} else if (choice == browse_map)
map__browse(browser->selection->map);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment