Commit e04be231 authored by Christian König's avatar Christian König

drm/ttm: further cleanup ttm_mem_reg handling

Stop touching the backend private pointer alltogether and
make sure we never put the same mem twice by.
Signed-off-by: default avatarChristian König <christian.koenig@amd.com>
Reviewed-by: default avatarMadhav Chauhan <madhav.chauhan@amd.com>
Link: https://patchwork.freedesktop.org/patch/375613/
parent 7b814900
......@@ -312,7 +312,6 @@ static int ttm_bo_handle_move_mem(struct ttm_buffer_object *bo,
if (bdev->driver->move_notify)
bdev->driver->move_notify(bo, evict, mem);
bo->mem = *mem;
mem->mm_node = NULL;
goto moved;
}
}
......@@ -616,7 +615,6 @@ static void ttm_bo_release(struct kref *kref)
ttm_bo_cleanup_memtype_use(bo);
dma_resv_unlock(bo->base.resv);
BUG_ON(bo->mem.mm_node != NULL);
atomic_dec(&ttm_bo_glob.bo_count);
dma_fence_put(bo->moving);
if (!ttm_bo_uses_embedded_gem_object(bo))
......@@ -843,12 +841,29 @@ static int ttm_mem_evict_first(struct ttm_bo_device *bdev,
return ret;
}
static int ttm_bo_mem_get(struct ttm_buffer_object *bo,
const struct ttm_place *place,
struct ttm_mem_reg *mem)
{
struct ttm_mem_type_manager *man = &bo->bdev->man[mem->mem_type];
mem->mm_node = NULL;
if (!man->func || !man->func->get_node)
return 0;
return man->func->get_node(man, bo, place, mem);
}
void ttm_bo_mem_put(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem)
{
struct ttm_mem_type_manager *man = &bo->bdev->man[mem->mem_type];
if (mem->mm_node)
(*man->func->put_node)(man, mem);
if (!man->func || !man->func->put_node)
return;
man->func->put_node(man, mem);
mem->mm_node = NULL;
mem->mem_type = TTM_PL_SYSTEM;
}
EXPORT_SYMBOL(ttm_bo_mem_put);
......@@ -902,7 +917,7 @@ static int ttm_bo_mem_force_space(struct ttm_buffer_object *bo,
ticket = dma_resv_locking_ctx(bo->base.resv);
do {
ret = (*man->func->get_node)(man, bo, place, mem);
ret = ttm_bo_mem_get(bo, place, mem);
if (likely(!ret))
break;
if (unlikely(ret != -ENOSPC))
......@@ -1032,7 +1047,6 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
if (unlikely(ret))
return ret;
mem->mm_node = NULL;
for (i = 0; i < placement->num_placement; ++i) {
const struct ttm_place *place = &placement->placement[i];
struct ttm_mem_type_manager *man;
......@@ -1044,20 +1058,16 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
goto error;
type_found = true;
mem->mm_node = NULL;
if (mem->mem_type == TTM_PL_SYSTEM)
return 0;
man = &bdev->man[mem->mem_type];
ret = (*man->func->get_node)(man, bo, place, mem);
ret = ttm_bo_mem_get(bo, place, mem);
if (ret == -ENOSPC)
continue;
if (unlikely(ret))
goto error;
man = &bdev->man[mem->mem_type];
ret = ttm_bo_add_move_fence(bo, man, mem, ctx->no_wait_gpu);
if (unlikely(ret)) {
(*man->func->put_node)(man, mem);
ttm_bo_mem_put(bo, mem);
if (ret == -EBUSY)
continue;
......@@ -1076,12 +1086,8 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
goto error;
type_found = true;
mem->mm_node = NULL;
if (mem->mem_type == TTM_PL_SYSTEM)
return 0;
ret = ttm_bo_mem_force_space(bo, place, mem, ctx);
if (ret == 0 && mem->mm_node)
if (likely(!ret))
return 0;
if (ret && ret != -EBUSY)
......@@ -1129,7 +1135,7 @@ static int ttm_bo_move_buffer(struct ttm_buffer_object *bo,
goto out_unlock;
ret = ttm_bo_handle_move_mem(bo, &mem, false, ctx);
out_unlock:
if (ret && mem.mm_node)
if (ret)
ttm_bo_mem_put(bo, &mem);
return ret;
}
......@@ -1144,7 +1150,7 @@ static bool ttm_bo_places_compat(const struct ttm_place *places,
for (i = 0; i < num_placement; i++) {
const struct ttm_place *heap = &places[i];
if (mem->mm_node && (mem->start < heap->fpfn ||
if ((mem->start < heap->fpfn ||
(heap->lpfn != 0 && (mem->start + mem->num_pages) > heap->lpfn)))
continue;
......
......@@ -564,8 +564,6 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
struct ttm_operation_ctx *ctx);
void ttm_bo_mem_put(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem);
void ttm_bo_mem_put_locked(struct ttm_buffer_object *bo,
struct ttm_mem_reg *mem);
int ttm_bo_device_release(struct ttm_bo_device *bdev);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment