Commit e5fca243 authored by Tejun Heo's avatar Tejun Heo

cgroup: use a dedicated workqueue for cgroup destruction

Since be445626 ("cgroup: remove synchronize_rcu() from
cgroup_diput()"), cgroup destruction path makes use of workqueue.  css
freeing is performed from a work item from that point on and a later
commit, ea15f8cc ("cgroup: split cgroup destruction into two
steps"), moves css offlining to workqueue too.

As cgroup destruction isn't depended upon for memory reclaim, the
destruction work items were put on the system_wq; unfortunately, some
controller may block in the destruction path for considerable duration
while holding cgroup_mutex.  As large part of destruction path is
synchronized through cgroup_mutex, when combined with high rate of
cgroup removals, this has potential to fill up system_wq's max_active
of 256.

Also, it turns out that memcg's css destruction path ends up queueing
and waiting for work items on system_wq through work_on_cpu().  If
such operation happens while system_wq is fully occupied by cgroup
destruction work items, work_on_cpu() can't make forward progress
because system_wq is full and other destruction work items on
system_wq can't make forward progress because the work item waiting
for work_on_cpu() is holding cgroup_mutex, leading to deadlock.

This can be fixed by queueing destruction work items on a separate
workqueue.  This patch creates a dedicated workqueue -
cgroup_destroy_wq - for this purpose.  As these work items shouldn't
have inter-dependencies and mostly serialized by cgroup_mutex anyway,
giving high concurrency level doesn't buy anything and the workqueue's
@max_active is set to 1 so that destruction work items are executed
one by one on each CPU.

Hugh Dickins: Because cgroup_init() is run before init_workqueues(),
cgroup_destroy_wq can't be allocated from cgroup_init().  Do it from a
separate core_initcall().  In the future, we probably want to reorder
so that workqueue init happens before cgroup_init().
Signed-off-by: default avatarTejun Heo <tj@kernel.org>
Reported-by: default avatarHugh Dickins <hughd@google.com>
Reported-by: default avatarShawn Bohrer <shawn.bohrer@gmail.com>
Link: http://lkml.kernel.org/r/20131111220626.GA7509@sbohrermbp13-local.rgmadvisors.com
Link: http://lkml.kernel.org/g/alpine.LNX.2.00.1310301606080.2333@eggly.anvils
Cc: stable@vger.kernel.org # v3.9+
parent 6ce4eac1
......@@ -89,6 +89,14 @@ static DEFINE_MUTEX(cgroup_mutex);
static DEFINE_MUTEX(cgroup_root_mutex);
/*
* cgroup destruction makes heavy use of work items and there can be a lot
* of concurrent destructions. Use a separate workqueue so that cgroup
* destruction work items don't end up filling up max_active of system_wq
* which may lead to deadlock.
*/
static struct workqueue_struct *cgroup_destroy_wq;
/*
* Generate an array of cgroup subsystem pointers. At boot time, this is
* populated with the built in subsystems, and modular subsystems are
......@@ -871,7 +879,7 @@ static void cgroup_free_rcu(struct rcu_head *head)
struct cgroup *cgrp = container_of(head, struct cgroup, rcu_head);
INIT_WORK(&cgrp->destroy_work, cgroup_free_fn);
schedule_work(&cgrp->destroy_work);
queue_work(cgroup_destroy_wq, &cgrp->destroy_work);
}
static void cgroup_diput(struct dentry *dentry, struct inode *inode)
......@@ -4249,7 +4257,7 @@ static void css_free_rcu_fn(struct rcu_head *rcu_head)
* css_put(). dput() requires process context which we don't have.
*/
INIT_WORK(&css->destroy_work, css_free_work_fn);
schedule_work(&css->destroy_work);
queue_work(cgroup_destroy_wq, &css->destroy_work);
}
static void css_release(struct percpu_ref *ref)
......@@ -4539,7 +4547,7 @@ static void css_killed_ref_fn(struct percpu_ref *ref)
container_of(ref, struct cgroup_subsys_state, refcnt);
INIT_WORK(&css->destroy_work, css_killed_work_fn);
schedule_work(&css->destroy_work);
queue_work(cgroup_destroy_wq, &css->destroy_work);
}
/**
......@@ -5063,6 +5071,22 @@ int __init cgroup_init(void)
return err;
}
static int __init cgroup_wq_init(void)
{
/*
* There isn't much point in executing destruction path in
* parallel. Good chunk is serialized with cgroup_mutex anyway.
* Use 1 for @max_active.
*
* We would prefer to do this in cgroup_init() above, but that
* is called before init_workqueues(): so leave this until after.
*/
cgroup_destroy_wq = alloc_workqueue("cgroup_destroy", 0, 1);
BUG_ON(!cgroup_destroy_wq);
return 0;
}
core_initcall(cgroup_wq_init);
/*
* proc_cgroup_show()
* - Print task's cgroup paths into seq_file, one line for each hierarchy
......
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