Commit e8837d98 authored by Ville Syrjälä's avatar Ville Syrjälä Committed by Rodrigo Vivi

drm/i915: Treat fb->offsets[] as a raw byte offset instead of a linear offset

Userspace wants to treat fb->offsets[] as raw byte offsets into the gem
bo. Adjust the kernel code to match.

Cc: Ben Widawsky <ben@bwidawsk.net>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Daniel Stone <daniels@collabora.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20170824191100.10949-2-ville.syrjala@linux.intel.comAcked-by: default avatarBen Widawsky <ben@bwidawsk.net>
Fixes: 2e2adb05 ("drm/i915: Add render decompression support")
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
(cherry picked from commit 303ba695)
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
parent 0168bdfc
......@@ -2288,17 +2288,13 @@ void intel_add_fb_offsets(int *x, int *y,
}
}
/*
* Input tile dimensions and pitch must already be
* rotated to match x and y, and in pixel units.
*/
static u32 _intel_adjust_tile_offset(int *x, int *y,
unsigned int tile_width,
unsigned int tile_height,
unsigned int tile_size,
unsigned int pitch_tiles,
u32 old_offset,
u32 new_offset)
static u32 __intel_adjust_tile_offset(int *x, int *y,
unsigned int tile_width,
unsigned int tile_height,
unsigned int tile_size,
unsigned int pitch_tiles,
u32 old_offset,
u32 new_offset)
{
unsigned int pitch_pixels = pitch_tiles * tile_width;
unsigned int tiles;
......@@ -2319,18 +2315,13 @@ static u32 _intel_adjust_tile_offset(int *x, int *y,
return new_offset;
}
/*
* Adjust the tile offset by moving the difference into
* the x/y offsets.
*/
static u32 intel_adjust_tile_offset(int *x, int *y,
const struct intel_plane_state *state, int plane,
u32 old_offset, u32 new_offset)
static u32 _intel_adjust_tile_offset(int *x, int *y,
const struct drm_framebuffer *fb, int plane,
unsigned int rotation,
u32 old_offset, u32 new_offset)
{
const struct drm_i915_private *dev_priv = to_i915(state->base.plane->dev);
const struct drm_framebuffer *fb = state->base.fb;
const struct drm_i915_private *dev_priv = to_i915(fb->dev);
unsigned int cpp = fb->format->cpp[plane];
unsigned int rotation = state->base.rotation;
unsigned int pitch = intel_fb_pitch(fb, plane, rotation);
WARN_ON(new_offset > old_offset);
......@@ -2349,9 +2340,9 @@ static u32 intel_adjust_tile_offset(int *x, int *y,
pitch_tiles = pitch / (tile_width * cpp);
}
_intel_adjust_tile_offset(x, y, tile_width, tile_height,
tile_size, pitch_tiles,
old_offset, new_offset);
__intel_adjust_tile_offset(x, y, tile_width, tile_height,
tile_size, pitch_tiles,
old_offset, new_offset);
} else {
old_offset += *y * pitch + *x * cpp;
......@@ -2362,6 +2353,19 @@ static u32 intel_adjust_tile_offset(int *x, int *y,
return new_offset;
}
/*
* Adjust the tile offset by moving the difference into
* the x/y offsets.
*/
static u32 intel_adjust_tile_offset(int *x, int *y,
const struct intel_plane_state *state, int plane,
u32 old_offset, u32 new_offset)
{
return _intel_adjust_tile_offset(x, y, state->base.fb, plane,
state->base.rotation,
old_offset, new_offset);
}
/*
* Computes the linear offset to the base tile and adjusts
* x, y. bytes per pixel is assumed to be a power-of-two.
......@@ -2413,9 +2417,9 @@ static u32 _intel_compute_tile_offset(const struct drm_i915_private *dev_priv,
offset = (tile_rows * pitch_tiles + tiles) * tile_size;
offset_aligned = offset & ~alignment;
_intel_adjust_tile_offset(x, y, tile_width, tile_height,
tile_size, pitch_tiles,
offset, offset_aligned);
__intel_adjust_tile_offset(x, y, tile_width, tile_height,
tile_size, pitch_tiles,
offset, offset_aligned);
} else {
offset = *y * pitch + *x * cpp;
offset_aligned = offset & ~alignment;
......@@ -2447,16 +2451,24 @@ u32 intel_compute_tile_offset(int *x, int *y,
rotation, alignment);
}
/* Convert the fb->offset[] linear offset into x/y offsets */
static void intel_fb_offset_to_xy(int *x, int *y,
const struct drm_framebuffer *fb, int plane)
/* Convert the fb->offset[] into x/y offsets */
static int intel_fb_offset_to_xy(int *x, int *y,
const struct drm_framebuffer *fb, int plane)
{
unsigned int cpp = fb->format->cpp[plane];
unsigned int pitch = fb->pitches[plane];
u32 linear_offset = fb->offsets[plane];
struct drm_i915_private *dev_priv = to_i915(fb->dev);
if (fb->modifier != DRM_FORMAT_MOD_LINEAR &&
fb->offsets[plane] % intel_tile_size(dev_priv))
return -EINVAL;
*y = linear_offset / pitch;
*x = linear_offset % pitch / cpp;
*x = 0;
*y = 0;
_intel_adjust_tile_offset(x, y,
fb, plane, DRM_MODE_ROTATE_0,
fb->offsets[plane], 0);
return 0;
}
static unsigned int intel_fb_modifier_to_tiling(uint64_t fb_modifier)
......@@ -2523,12 +2535,18 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
unsigned int cpp, size;
u32 offset;
int x, y;
int ret;
cpp = fb->format->cpp[i];
width = drm_framebuffer_plane_width(fb->width, fb, i);
height = drm_framebuffer_plane_height(fb->height, fb, i);
intel_fb_offset_to_xy(&x, &y, fb, i);
ret = intel_fb_offset_to_xy(&x, &y, fb, i);
if (ret) {
DRM_DEBUG_KMS("bad fb plane %d offset: 0x%x\n",
i, fb->offsets[i]);
return ret;
}
if ((fb->modifier == I915_FORMAT_MOD_Y_TILED_CCS ||
fb->modifier == I915_FORMAT_MOD_Yf_TILED_CCS) && i == 1) {
......@@ -2539,11 +2557,13 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
int ccs_x, ccs_y;
intel_tile_dims(fb, i, &tile_width, &tile_height);
tile_width *= hsub;
tile_height *= vsub;
ccs_x = (x * hsub) % (tile_width * hsub);
ccs_y = (y * vsub) % (tile_height * vsub);
main_x = intel_fb->normal[0].x % (tile_width * hsub);
main_y = intel_fb->normal[0].y % (tile_height * vsub);
ccs_x = (x * hsub) % tile_width;
ccs_y = (y * vsub) % tile_height;
main_x = intel_fb->normal[0].x % tile_width;
main_y = intel_fb->normal[0].y % tile_height;
/*
* CCS doesn't have its own x/y offset register, so the intra CCS tile
......@@ -2632,10 +2652,10 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
* We only keep the x/y offsets, so push all of the
* gtt offset into the x/y offsets.
*/
_intel_adjust_tile_offset(&x, &y,
tile_width, tile_height,
tile_size, pitch_tiles,
gtt_offset_rotated * tile_size, 0);
__intel_adjust_tile_offset(&x, &y,
tile_width, tile_height,
tile_size, pitch_tiles,
gtt_offset_rotated * tile_size, 0);
gtt_offset_rotated += rot_info->plane[i].width * rot_info->plane[i].height;
......
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