Commit ec6e4c95 authored by Mauro Carvalho Chehab's avatar Mauro Carvalho Chehab

[media] media: add a common struct to be embed on media graph objects

Due to the MC API proposed changes, we'll need to have an unique
object ID for all graph objects, and have some shared fields
that will be common on all media graph objects.

Right now, the only common object is the object ID, but other
fields will be added later on.
Acked-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Reviewed-by: default avatarJavier Martinez Canillas <javier@osg.samsung.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@osg.samsung.com>
parent e0077cfd
...@@ -26,6 +26,38 @@ ...@@ -26,6 +26,38 @@
#include <media/media-entity.h> #include <media/media-entity.h>
#include <media/media-device.h> #include <media/media-device.h>
/**
* media_gobj_init - Initialize a graph object
*
* @mdev: Pointer to the media_device that contains the object
* @type: Type of the object
* @gobj: Pointer to the object
*
* This routine initializes the embedded struct media_gobj inside a
* media graph object. It is called automatically if media_*_create()
* calls are used. However, if the object (entity, link, pad, interface)
* is embedded on some other object, this function should be called before
* registering the object at the media controller.
*/
void media_gobj_init(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj)
{
/* For now, nothing to do */
}
/**
* media_gobj_remove - Stop using a graph object on a media device
*
* @graph_obj: Pointer to the object
*
* This should be called at media_device_unregister_*() routines
*/
void media_gobj_remove(struct media_gobj *gobj)
{
/* For now, nothing to do */
}
/** /**
* media_entity_init - Initialize a media entity * media_entity_init - Initialize a media entity
* *
......
...@@ -28,6 +28,39 @@ ...@@ -28,6 +28,39 @@
#include <linux/list.h> #include <linux/list.h>
#include <linux/media.h> #include <linux/media.h>
/* Enums used internally at the media controller to represent graphs */
/**
* enum media_gobj_type - type of a graph object
*
*/
enum media_gobj_type {
/* FIXME: add the types here, as we embed media_gobj */
MEDIA_GRAPH_NONE
};
#define MEDIA_BITS_PER_TYPE 8
#define MEDIA_BITS_PER_LOCAL_ID (32 - MEDIA_BITS_PER_TYPE)
#define MEDIA_LOCAL_ID_MASK GENMASK(MEDIA_BITS_PER_LOCAL_ID - 1, 0)
/* Structs to represent the objects that belong to a media graph */
/**
* struct media_gobj - Define a graph object.
*
* @id: Non-zero object ID identifier. The ID should be unique
* inside a media_device, as it is composed by
* MEDIA_BITS_PER_TYPE to store the type plus
* MEDIA_BITS_PER_LOCAL_ID to store a per-type ID
* (called as "local ID").
*
* All objects on the media graph should have this struct embedded
*/
struct media_gobj {
u32 id;
};
struct media_pipeline { struct media_pipeline {
}; };
...@@ -118,6 +151,26 @@ static inline u32 media_entity_id(struct media_entity *entity) ...@@ -118,6 +151,26 @@ static inline u32 media_entity_id(struct media_entity *entity)
return entity->id; return entity->id;
} }
static inline enum media_gobj_type media_type(struct media_gobj *gobj)
{
return gobj->id >> MEDIA_BITS_PER_LOCAL_ID;
}
static inline u32 media_localid(struct media_gobj *gobj)
{
return gobj->id & MEDIA_LOCAL_ID_MASK;
}
static inline u32 media_gobj_gen_id(enum media_gobj_type type, u32 local_id)
{
u32 id;
id = type << MEDIA_BITS_PER_LOCAL_ID;
id |= local_id & MEDIA_LOCAL_ID_MASK;
return id;
}
#define MEDIA_ENTITY_ENUM_MAX_DEPTH 16 #define MEDIA_ENTITY_ENUM_MAX_DEPTH 16
#define MEDIA_ENTITY_ENUM_MAX_ID 64 #define MEDIA_ENTITY_ENUM_MAX_ID 64
...@@ -138,6 +191,14 @@ struct media_entity_graph { ...@@ -138,6 +191,14 @@ struct media_entity_graph {
int top; int top;
}; };
#define gobj_to_entity(gobj) \
container_of(gobj, struct media_entity, graph_obj)
void media_gobj_init(struct media_device *mdev,
enum media_gobj_type type,
struct media_gobj *gobj);
void media_gobj_remove(struct media_gobj *gobj);
int media_entity_init(struct media_entity *entity, u16 num_pads, int media_entity_init(struct media_entity *entity, u16 num_pads,
struct media_pad *pads); struct media_pad *pads);
void media_entity_cleanup(struct media_entity *entity); void media_entity_cleanup(struct media_entity *entity);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment