drm/virtgpu api: blob resources
This makes blob resources available to guest userspace. They are needed for GL4.5, Vulkan and zero-copy virtio-gpu. For Mesa, blob resources have been tested with Piglit's ARB_buffer_storage tests and apitraces. Apitraces of GL4.5 games show we're between 70% to 80% of host performance on Iris, based on a apitrace of a 2013 GL4.5 game: 11.204 FPS (guest) 15.947 FPS (host) This is still better than the status quo, when said game was unplayable with Virgl due to an inefficient GL4.3 fallback. But there's still room for improvement if we want to match HW-assisted virtualization. For Vulkan, blob resources have been tested with dEQP.vk.memory* and running Vulkan applications in production with the "Cuttlefish" virtual Android device. This has been done with Lingfeng Yang's "gfxstream" Vulkan implementation, which virtualizes Vulkan across many Google products. Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org> Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com> Acked-by: Chia-I Wu <olvaffe@gmail.com> Acked-by: Lingfeng Yang <lfy@google.com> Link: http://patchwork.freedesktop.org/patch/msgid/20200924003214.662-5-gurchetansingh@chromium.orgSigned-off-by: Gerd Hoffmann <kraxel@redhat.com>
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