Commit ee8b3933 authored by Aneesh Kumar K.V's avatar Aneesh Kumar K.V Committed by Michael Ellerman

powerpc/book3s64/pkeys: Move pkey related bits in the linux page table

To keep things simple, all the pkey related bits are kept together
in linux page table for 64K config with hash translation. With hash-4k
kernel requires 4 bits to store slots details. This is done by overloading
some of the RPN bits for storing the slot details. Due to this PKEY_BIT0 on
the 4K config is used for storing hash slot details.

64K before

|....|RSV1| RSV2| RSV3 | RSV4 | RPN44| RPN43   |.... | RSV5|
|....| P4 |  P3 |  P2  |  P1  | Busy | HASHPTE |.... |  P0 |

after

|....|RSV1| RSV2| RSV3 | RSV4 | RPN44 | RPN43   |.... | RSV5 |
|....| P4 |  P3 |  P2  |  P1  | P0    | HASHPTE |.... | Busy |

4k before

|....| RSV1 | RSV2     | RSV3 | RSV4 | RPN44| RPN43.... | RSV5|
|....| Busy |  HASHPTE |  P2  |  P1  | F_SEC| F_GIX.... |  P0 |

after

|....| RSV1    | RSV2| RSV3 | RSV4 | Free | RPN43.... | RSV5 |
|....| HASHPTE |  P2 |  P1  |  P0  | F_SEC| F_GIX.... | BUSY |
Signed-off-by: default avatarAneesh Kumar K.V <aneesh.kumar@linux.ibm.com>
Signed-off-by: default avatarMichael Ellerman <mpe@ellerman.id.au>
Link: https://lore.kernel.org/r/20200709032946.881753-5-aneesh.kumar@linux.ibm.com
parent b9658f83
......@@ -34,11 +34,11 @@
#define H_PUD_TABLE_SIZE (sizeof(pud_t) << H_PUD_INDEX_SIZE)
#define H_PGD_TABLE_SIZE (sizeof(pgd_t) << H_PGD_INDEX_SIZE)
#define H_PAGE_F_GIX_SHIFT 53
#define H_PAGE_F_SECOND _RPAGE_RPN44 /* HPTE is in 2ndary HPTEG */
#define H_PAGE_F_GIX (_RPAGE_RPN43 | _RPAGE_RPN42 | _RPAGE_RPN41)
#define H_PAGE_BUSY _RPAGE_RSV1 /* software: PTE & hash are busy */
#define H_PAGE_HASHPTE _RPAGE_RSV2 /* software: PTE & hash are busy */
#define H_PAGE_F_GIX_SHIFT _PAGE_PA_MAX
#define H_PAGE_F_SECOND _RPAGE_PKEY_BIT0 /* HPTE is in 2ndary HPTEG */
#define H_PAGE_F_GIX (_RPAGE_RPN43 | _RPAGE_RPN42 | _RPAGE_RPN41)
#define H_PAGE_BUSY _RPAGE_RSV1
#define H_PAGE_HASHPTE _RPAGE_PKEY_BIT4
/* PTE flags to conserve for HPTE identification */
#define _PAGE_HPTEFLAGS (H_PAGE_BUSY | H_PAGE_HASHPTE | \
......@@ -59,9 +59,9 @@
/* memory key bits, only 8 keys supported */
#define H_PTE_PKEY_BIT4 0
#define H_PTE_PKEY_BIT3 0
#define H_PTE_PKEY_BIT2 _RPAGE_RSV3
#define H_PTE_PKEY_BIT1 _RPAGE_RSV4
#define H_PTE_PKEY_BIT0 _RPAGE_RSV5
#define H_PTE_PKEY_BIT2 _RPAGE_PKEY_BIT3
#define H_PTE_PKEY_BIT1 _RPAGE_PKEY_BIT2
#define H_PTE_PKEY_BIT0 _RPAGE_PKEY_BIT1
/*
......
......@@ -32,15 +32,15 @@
*/
#define H_PAGE_COMBO _RPAGE_RPN0 /* this is a combo 4k page */
#define H_PAGE_4K_PFN _RPAGE_RPN1 /* PFN is for a single 4k page */
#define H_PAGE_BUSY _RPAGE_RPN44 /* software: PTE & hash are busy */
#define H_PAGE_BUSY _RPAGE_RSV1 /* software: PTE & hash are busy */
#define H_PAGE_HASHPTE _RPAGE_RPN43 /* PTE has associated HPTE */
/* memory key bits. */
#define H_PTE_PKEY_BIT4 _RPAGE_RSV1
#define H_PTE_PKEY_BIT3 _RPAGE_RSV2
#define H_PTE_PKEY_BIT2 _RPAGE_RSV3
#define H_PTE_PKEY_BIT1 _RPAGE_RSV4
#define H_PTE_PKEY_BIT0 _RPAGE_RSV5
#define H_PTE_PKEY_BIT4 _RPAGE_PKEY_BIT4
#define H_PTE_PKEY_BIT3 _RPAGE_PKEY_BIT3
#define H_PTE_PKEY_BIT2 _RPAGE_PKEY_BIT2
#define H_PTE_PKEY_BIT1 _RPAGE_PKEY_BIT1
#define H_PTE_PKEY_BIT0 _RPAGE_PKEY_BIT0
/*
* We need to differentiate between explicit huge page and THP huge
......
......@@ -32,11 +32,13 @@
#define _RPAGE_SW1 0x00800
#define _RPAGE_SW2 0x00400
#define _RPAGE_SW3 0x00200
#define _RPAGE_RSV1 0x1000000000000000UL
#define _RPAGE_RSV2 0x0800000000000000UL
#define _RPAGE_RSV3 0x0400000000000000UL
#define _RPAGE_RSV4 0x0200000000000000UL
#define _RPAGE_RSV5 0x00040UL
#define _RPAGE_RSV1 0x00040UL
#define _RPAGE_PKEY_BIT4 0x1000000000000000UL
#define _RPAGE_PKEY_BIT3 0x0800000000000000UL
#define _RPAGE_PKEY_BIT2 0x0400000000000000UL
#define _RPAGE_PKEY_BIT1 0x0200000000000000UL
#define _RPAGE_PKEY_BIT0 0x0100000000000000UL
#define _PAGE_PTE 0x4000000000000000UL /* distinguishes PTEs from pointers */
#define _PAGE_PRESENT 0x8000000000000000UL /* pte contains a translation */
......@@ -58,13 +60,12 @@
*/
#define _RPAGE_RPN0 0x01000
#define _RPAGE_RPN1 0x02000
#define _RPAGE_RPN44 0x0100000000000000UL
#define _RPAGE_RPN43 0x0080000000000000UL
#define _RPAGE_RPN42 0x0040000000000000UL
#define _RPAGE_RPN41 0x0020000000000000UL
/* Max physical address bit as per radix table */
#define _RPAGE_PA_MAX 57
#define _RPAGE_PA_MAX 56
/*
* Max physical address bit we will use for now.
......@@ -125,8 +126,6 @@
_PAGE_ACCESSED | _PAGE_SPECIAL | _PAGE_PTE | \
_PAGE_SOFT_DIRTY | _PAGE_DEVMAP)
#define H_PTE_PKEY (H_PTE_PKEY_BIT0 | H_PTE_PKEY_BIT1 | H_PTE_PKEY_BIT2 | \
H_PTE_PKEY_BIT3 | H_PTE_PKEY_BIT4)
/*
* We define 2 sets of base prot bits, one for basic pages (ie,
* cacheable kernel and user pages) and one for non cacheable
......
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