Commit f8a2fdba authored by Nils Wallménius's avatar Nils Wallménius Committed by Alex Deucher

drm/amd/powerplay: Delete unused functions in ppevvmath.h

Signed-off-by: default avatarNils Wallménius <nils.wallmenius@gmail.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 21039ac3
...@@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square ...@@ -64,7 +64,6 @@ static fInt fGetSquare(fInt); /* Returns the square
static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */ static fInt fSqrt(fInt); /* Returns the Square Root of a fInt number */
static int uAbs(int); /* Returns the Absolute value of the Int */ static int uAbs(int); /* Returns the Absolute value of the Int */
static fInt fAbs(fInt); /* Returns the Absolute value of the fInt */
static int uPow(int base, int exponent); /* Returns base^exponent an INT */ static int uPow(int base, int exponent); /* Returns base^exponent an INT */
static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */ static void SolveQuadracticEqn(fInt, fInt, fInt, fInt[]); /* Returns the 2 roots via the array */
...@@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt ...@@ -85,21 +84,12 @@ static fInt fDecodeLeakageID (uint32_t leakageID_fuse, fInt ln_max_div_min, fInt
* ------------------------------------------------------------------------------------- * -------------------------------------------------------------------------------------
* Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons. * Some of the following functions take two INTs as their input - This is unsafe for a variety of reasons.
*/ */
static fInt Add (int, int); /* Add two INTs and return Sum as FINT */ static fInt Divide (int, int); /* Divide two INTs and return result as FINT */
static fInt Multiply (int, int); /* Multiply two INTs and return Product as FINT */
static fInt Divide (int, int); /* You get the idea... */
static fInt fNegate(fInt); static fInt fNegate(fInt);
static int uGetScaledDecimal (fInt); /* Internal function */ static int uGetScaledDecimal (fInt); /* Internal function */
static int GetReal (fInt A); /* Internal function */ static int GetReal (fInt A); /* Internal function */
/* Future Additions and Incomplete Functions
* -------------------------------------------------------------------------------------
*/
static int GetRoundedValue(fInt); /* Incomplete function - Useful only when Precision is lacking */
/* Let us say we have 2.126 but can only handle 2 decimal points. We could */
/* either chop of 6 and keep 2.12 or use this function to get 2.13, which is more accurate */
/* ------------------------------------------------------------------------------------- /* -------------------------------------------------------------------------------------
* TROUBLESHOOTING INFORMATION * TROUBLESHOOTING INFORMATION
* ------------------------------------------------------------------------------------- * -------------------------------------------------------------------------------------
...@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[]) ...@@ -498,51 +488,12 @@ static void SolveQuadracticEqn(fInt A, fInt B, fInt C, fInt Roots[])
* ----------------------------------------------------------------------------- * -----------------------------------------------------------------------------
*/ */
/* Addition using two normal ints - Temporary - Use only for testing purposes?. */
static fInt Add (int X, int Y)
{
fInt A, B, Sum;
A.full = (X << SHIFT_AMOUNT);
B.full = (Y << SHIFT_AMOUNT);
Sum.full = A.full + B.full;
return Sum;
}
/* Conversion Functions */ /* Conversion Functions */
static int GetReal (fInt A) static int GetReal (fInt A)
{ {
return (A.full >> SHIFT_AMOUNT); return (A.full >> SHIFT_AMOUNT);
} }
/* Temporarily Disabled */
static int GetRoundedValue(fInt A) /*For now, round the 3rd decimal place */
{
/* ROUNDING TEMPORARLY DISABLED
int temp = A.full;
int decimal_cutoff, decimal_mask = 0x000001FF;
decimal_cutoff = temp & decimal_mask;
if (decimal_cutoff > 0x147) {
temp += 673;
}*/
return ConvertBackToInteger(A)/10000; /*Temporary - in case this was used somewhere else */
}
static fInt Multiply (int X, int Y)
{
fInt A, B, Product;
A.full = X << SHIFT_AMOUNT;
B.full = Y << SHIFT_AMOUNT;
Product = fMultiply(A, B);
return Product;
}
static fInt Divide (int X, int Y) static fInt Divide (int X, int Y)
{ {
fInt A, B, Quotient; fInt A, B, Quotient;
...@@ -578,14 +529,6 @@ static int uPow(int base, int power) ...@@ -578,14 +529,6 @@ static int uPow(int base, int power)
return (base)*uPow(base, power - 1); return (base)*uPow(base, power - 1);
} }
static fInt fAbs(fInt A)
{
if (A.partial.real < 0)
return (fMultiply(A, ConvertToFraction(-1)));
else
return A;
}
static int uAbs(int X) static int uAbs(int X)
{ {
if (X < 0) if (X < 0)
......
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