arm64: move sve_user_{enable,disable} to <asm/fpsimd.h>
In subsequent patches, we'll want to make use of sve_user_enable() and sve_user_disable() outside of kernel/fpsimd.c. Let's move these to <asm/fpsimd.h> where we can make use of them. To avoid ifdeffery in sequences like: if (system_supports_sve() && some_condition) sve_user_disable(); ... empty stubs are provided when support for SVE is not enabled. Note that system_supports_sve() contains as IS_ENABLED(CONFIG_ARM64_SVE), so the sve_user_disable() call should be optimized away entirely when CONFIG_ARM64_SVE is not selected. To ensure that this is the case, the stub definitions contain a BUILD_BUG(), as we do for other stubs for which calls should always be optimized away when the relevant config option is not selected. At the same time, the include list of <asm/fpsimd.h> is sorted while adding <asm/sysreg.h>. Signed-off-by: Mark Rutland <mark.rutland@arm.com> Acked-by: Catalin Marinas <catalin.marinas@arm.com> Reviewed-by: Dave Martin <dave.martin@arm.com> Cc: Will Deacon <will.deacon@arm.com> Signed-off-by: Will Deacon <will.deacon@arm.com>
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