drm/vmwgfx: Add support for multisampling
Support for SVGA3D_SURFACE_MULTISAMPLE and surface mob size according to sample count. Signed-off-by: Deepak Rawat <drawat@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Showing
Please register or sign in to comment