drm/msm/gpu: Drop duplicate fence counter
The ring seqno counter duplicates the fence-context last_fence counter. They end up getting incremented in lock-step, on the same scheduler thread, but the split just makes things less obvious. Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20220411215849.297838-3-robdclark@gmail.comSigned-off-by: Rob Clark <robdclark@chromium.org>
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