Commit faea2c53 authored by Ryusuke Konishi's avatar Ryusuke Konishi Committed by Linus Torvalds

nilfs2: use inode_set_flags() in nilfs_set_inode_flags()

Use inode_set_flags() to atomically set i_flags instead of clearing out
the S_IMMUTABLE, S_APPEND, etc.  flags and then setting them from the
FS_IMMUTABLE_FL, FS_APPEND_FL flags to avoid a race where an immutable
file has the immutable flag cleared for a brief window of time.

This is a similar fix to commit 5f16f322 ("ext4: atomically set
inode->i_flags in ext4_set_inode_flags()").
Signed-off-by: default avatarRyusuke Konishi <konishi.ryusuke@lab.ntt.co.jp>
Cc: "Theodore Ts'o" <tytso@mit.edu>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent 0ce187c4
...@@ -443,19 +443,20 @@ struct inode *nilfs_new_inode(struct inode *dir, umode_t mode) ...@@ -443,19 +443,20 @@ struct inode *nilfs_new_inode(struct inode *dir, umode_t mode)
void nilfs_set_inode_flags(struct inode *inode) void nilfs_set_inode_flags(struct inode *inode)
{ {
unsigned int flags = NILFS_I(inode)->i_flags; unsigned int flags = NILFS_I(inode)->i_flags;
unsigned int new_fl = 0;
inode->i_flags &= ~(S_SYNC | S_APPEND | S_IMMUTABLE | S_NOATIME |
S_DIRSYNC);
if (flags & FS_SYNC_FL) if (flags & FS_SYNC_FL)
inode->i_flags |= S_SYNC; new_fl |= S_SYNC;
if (flags & FS_APPEND_FL) if (flags & FS_APPEND_FL)
inode->i_flags |= S_APPEND; new_fl |= S_APPEND;
if (flags & FS_IMMUTABLE_FL) if (flags & FS_IMMUTABLE_FL)
inode->i_flags |= S_IMMUTABLE; new_fl |= S_IMMUTABLE;
if (flags & FS_NOATIME_FL) if (flags & FS_NOATIME_FL)
inode->i_flags |= S_NOATIME; new_fl |= S_NOATIME;
if (flags & FS_DIRSYNC_FL) if (flags & FS_DIRSYNC_FL)
inode->i_flags |= S_DIRSYNC; new_fl |= S_DIRSYNC;
inode_set_flags(inode, new_fl, S_SYNC | S_APPEND | S_IMMUTABLE |
S_NOATIME | S_DIRSYNC);
} }
int nilfs_read_inode_common(struct inode *inode, int nilfs_read_inode_common(struct inode *inode,
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment