HID: steam: remove input device when a hid client is running.
commit 385a4886 upstream. Previously, when a HID client such as the Steam Client was running, this driver disabled its input device to avoid doubling the input events. While it worked mostly fine, some games got confused by the idle gamepad, and switched to two player mode, or asked the user to choose which gamepad to use. Other games just crashed, probably a bug in Unity [1]. With this commit, when a HID client starts, the input device is removed; when the HID client ends the input device is recreated. [1]: https://github.com/ValveSoftware/steam-for-linux/issues/5645Signed-off-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz> Cc: Pierre-Loup Griffais <pgriffais@valvesoftware.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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